Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have almost 100 mechs in my base and enough chargers for them, only a few of them meet the issue, so I'm not sure what triggered it or when it happened. Only added this mod recently when the issue started.
And for the force charging, because the mech wasn't lied down so they are treated as healthy, the option wasn't shown. It can easily fix with fake down but it is hard to notice with a massive base like mine.
The log mostly spaming about mech threw exception in workgiver DoBillsMechGestator. But I think it unrelated.
Please provide an error log or the steps to reproduce the issue if possible.
But they only charge for 1-3% and then run around until shutdown again. Although the setting for minimum charge is 30-50%