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- Import Chute
- Export Chute for seeds
- LArRE (Hydroponics)
- Hydroponic Trays (will work with Hydroponic Devices, but they will not be touched by the code)
Adjust 4 variables in code and you're good to go. Variables to adjust:
- importBinIndex
- seedBinIndex
- firstPot
- lastPot
The code will also print efficiency of a plant the LArRE is over on the IC Housing - I thought it could be useful for greenhouse monitoring.
I tested it for couple of hours in my creative world and it looks to be working without problems.
I did not test the clearing of dead plants bit, but I think it should work (this is the only part of code that is not tested).
You should never put anything under LArRE dock itself - the way it works, it will move to the side rail when activated.
Also a HUGE WARNING: Don't try to use it with Cargo LArRE - I tried to rewrite the code for it, so it would manage fertilizing crops. Cargo LArRE does not plant the crops, but try to put the item in the slot. As such it will work with fertilizer, but trying to put seeds in the slot 0 of Hydroponics Tray ends up with game throwing a wall of exceptions at you.
I will probably rewrite the code if Hydroponics LarRE ever gets ability to read the fertilizer slot.