Oxygen Not Included

Oxygen Not Included

51 ratings
Upgradeable Dupes And Critters
   
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Compatibility: Spaced Out!
File Size
Posted
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2.479 MB
Sep 11, 2024 @ 5:28pm
May 29 @ 4:23pm
15 Change Notes ( view )
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Upgradeable Dupes And Critters

Description
(v1.0.5 In-game Configuration added. New Defaults are different than description below.
See change notes or changelog.
Previous versions are in the previous_versions folder if you want to install an older version locally.)


Use Radioactive Serum to modify your Duplicants' and Critters' DNA to increase their stats.


Duplicants receive +10 to all stats, +3 Morale, and +1,000 kCal stomach capacity at the cost of +100g/s oxygen consumption and 1,000 kCal/cycle increased food consumption per Upgrade Level. Max Level is 9.

Duplicants are upgraded at the Duplicant Upgrader building which requires the Duplicant to have the GlowStick trait which is consumed on use.

GlowStick trait is granted by a Doctor with Advanced Medical Care at the Injection Chamber using Radioactive Serum.

Radioactive Serum is made at the Nuclear Apothecary by a Duplicant with Medicine Compounding using Radbolts, Glass, Salt Water, and Steel. ( 2/sec, 1kg, 1kg, 1kg) (200 second crafting time)


Critters receive a flat +100 Metabolism and +100% Scale Growth bonus per Upgrade Level. Resources dropped on death are also increased by +100% per level. Max Level is 9.

Critter upgrade level automatically propagates to the offspring of a modified critter.

Glum and Miserable effects have been changed from -80 flat to -80% multiplier.


There is a graphical bug when delivering Radioactive Serum to the Critter Upgrader where the sprite for the serum stays at the last place the Duplicant was holding it. This has no effect on functionality. Resolves on reload or usage of the building.

Using debug tools to delete a critter that is on the Input Tile for the Critter Upgrader causes a crash so don't do that.

Crash reports can be put in the ONI Discord Server "mod-crash-help" channel.
Player.log file and steps to reproduce are required. Save file would probably be useful.

Non crash related issues can be directed to the "modded-gameplay" channel.


Credit to Sgt_Imalas and his mod Critter Traits Reborn available under MIT License for most aspects related to critter upgrade propagation.

Credit to PeterHan for his modding library PLib available under MIT License for in game options menu for configuration.

Original Mod Idea by Nigit in the ONI Discord.
51 Comments
Alex Apr 9 @ 4:35am 
Really cool mod, for the most part it also works great with Bionics, but the increased kCal consumption obviously does not apply to Bionic dupes, so would be great to have increase power consumption for Bionics
kebe1pc Mar 18 @ 1:01pm 
I tried to install the previous version locally, but i keep crashing on startup with this error

https://pastebin.com/rAmv0nLT
✪ Nam ✪ Mar 16 @ 4:51am 
It crash :(((
#卷みかわいい✝ Mar 14 @ 6:59pm 
崩溃了哥们,能否修复一下:DSTpigman:
白鸽与风铃草 Jan 14 @ 10:55pm 
这个未使用技能点对仿生复制人不起作用
El3m3nTor Dec 6, 2024 @ 10:30pm 
i havent gotten the mod ye, but i love the fact that it has big downsides to it's upgrades
shocker Dec 3, 2024 @ 9:09pm 
If they consume more oxygen, based on equivalent exchange, shouldn't they also put out proportionally more CO2?
Vinny Dec 2, 2024 @ 7:07pm 
Blud made upgradeable dupes before Bionic pack
白鸽与风铃草 Nov 30, 2024 @ 7:51am 
Could you incorporate automation or provide a slider to adjust the particle count? Considering the relatively rapid consumption of radiation particles.
Vaultaiya Nov 29, 2024 @ 6:07pm 
Okay I definitely like this mod. Is it fine for use on an existing game? I have soooo many critters going, the lag has gotten real