RimWorld

RimWorld

27 ratings
Ore Regrowth (Continued)
   
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Mod, 1.5
File Size
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113.894 KB
Sep 9, 2024 @ 2:14pm
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Ore Regrowth (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
501 items
Description
Original mod by Sincere
https://steamcommunity.com/sharedfiles/filedetails/?id=3013289007 [removed]
If the original author requests it, I will remove this update.

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- Converted to a MapComponent
- No longer requires Harmony
- Removed unnecessary code
- Still needs a solid performance-related pass at the code

Make sure you keep at least one tile of the ore/mineable you want to "grow" around. It doesn't really regrow as much as spawn adjacent to existing.

Be sure to tweak the settings and fool around with it to find a good balance; I do know it's working; when I cranked it to 100% and set the values to 99999 it was very obviously spreading. :)

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Map ore "regrows". Control various settings from mod options.
8 Comments
SmellyFishNuggets Dec 25, 2024 @ 4:54pm 
if not compatible with medieval expanded please make it compatible
SmellyFishNuggets Dec 15, 2024 @ 12:48pm 
@Nocian you can also get DeepRim so it could be like infinite resources idk i haven't gotten to that point yet
Tardo The Ass-Monkey Nov 27, 2024 @ 8:06am 
Do the values in the settings menu check the size of each vein, or the amount of that ore on the map? I had steel set to 30, had a nice steel vein within my walls. Dug it down to one, had plenty of room for it to grow back out. But it wasn't growing, even though other ores were (namely, Eltex, which I was carefully guiding from where the meteor crashed back to my fortress), and I wondered if it was because there was other steel veins on the map.
Nocian Sep 14, 2024 @ 8:27pm 
thank you for bringing this mod back. Ever since it disappeared from my list, I lost the motivation to play, but now that it's back, I'll dedicate a lot of time to the game again.
Salty Slothy Sep 14, 2024 @ 9:22am 
Thank god its back
Phoenix Sep 14, 2024 @ 6:39am 
Thank you! I was crushed when this vanished from my modlist without warning. Good to have it back.
BigCat Sep 9, 2024 @ 10:26pm 
Thank you for reviving some of Sincere's mods, this one, silk road, and blinkmove , were some of my favorite qol mods. I dont know if you would be able to update the blinkmove mod or make something like it, since it did have some weird bugs still like if there are multiple layers of mining orders they could apparently teleport inside the mountain and crash the game. But again thank you for reviving some of my favorite qol mods
GoSu Sep 9, 2024 @ 3:01pm 
Wow thanks I was just looking for this mod earlier this morning and saw that the orig was removed. Thank you.