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The whole client/server zombie thing is what makes some of the fighting in PZ MP dangerous. Like if you've ever fought side by side with a friend and seen the zombie just turn on a dime and hit you. Stuff like ping really will effect it, why I've heard some people call it being ping diffed.
Not sure if this answers your question, but I'm happy to try to answer them. Sadly the other creator of the mod has been kind of MIA.
Question: With the "out of vision" zombies, was it the server updating the clients or the other way around?
IIRC they're just standing there out of vision of the player till re-activated somehow as when we were testing the mod, somehow we got it to where stale zombies could be seen, but they were just standing in place, could be killed, but drop one of those weird 3D corpse you can't loot...it's very odd indeed.
In SP: they will be gone for good. In MP: on the surface they are removed from the world. I was told by some very smart modders that these zombies would re-spawn somewhere else later. I did a lot of testing on this and I never came across a re-spawned zombie. My best guess is you would only have 50 zombies to kill.