Arma 3
183 ratings
HWK LEOPARD 2
2
2
3
2
3
2
2
2
   
Award
Favorite
Favorited
Unfavorite
Data Type: Mod
Mod Type: Tracked
File Size
Posted
Updated
34.281 MB
Aug 30, 2024 @ 4:26pm
Sep 24, 2024 @ 5:58pm
8 Change Notes ( view )

Subscribe to download
HWK LEOPARD 2

Description
Tank is under construction but many features already works:

- added custom hatches animations with crew memebers positions
- working external (loader) MG turret with AI member on it and fully animated
- working blinkers and lights are off in stealth mode (even back /stop and blinkers)
- working gun clouds and flashes and cardridges of ammo on loader MG
- added temporary weapons types for manage and tests effects of firing
- safe mode turn out positions of turret (in full safe - barrel fixed in holder in back direction , for aware to front without holder)
- added PIP mirrors for driver
- animated turret with g-forces antenas (even when turret change it's direction) and back mud covers
- new suspension animations with special mechanic definition of physix bones in model (not just up/down but fully rotation of dampers with wheels and tracks)
- damage of tracks is visibile now as broken tracks not only in UI (don't know why others not make it like that - it is possibile in A3 and easy to do with some brain using)
- damage of armour elements on tank
- full animated sequences of getin getout of crew
- animated reload sequence of main barrel and coaxial too (with animated belt in external)
- fully animated hatches and mirrors
- 3d cammo bushes and cammo net with animated on g-force elements

in plans and preparations:
- add versions 2A4, 2A4PL, 2A6, 2A7V,
- animated loading of ammo by loader inside turret
- animated ammo storage and quantity of shells
- improoved interior
- 3d cammo net
- improve of tracks/wheels/gear animations and physix config
- orginal sounds
- damage animations like separate turret nad gun or amunition explosion after hit hull or turret ammo storage

BETA VERSION HERE: https://steamcommunity.com/sharedfiles/filedetails/?id=3387344824
136 Comments
.ꊼꍟꀘꍟꈤ Nov 9 @ 11:02am 
что то пахнет говном почему так мало весит...
RobertoRobsonN Oct 30 @ 6:54am 
impressive stuff, thumbs up
[EC] HAWK  [author] Oct 11 @ 2:34am 
I want to finish it but I have many other thing to do so no eunogh time for all in the same time
luisardo.mp4 Sep 28 @ 5:48pm 
2A4, 2A4PL, 2A6, 2A7V update when? or you just dont wanna continue the mod
[EC] HAWK  [author] Aug 16 @ 4:33am 
Look for his workshop - it tells all about him and his abilities in modding, all can enjoy of his super stuff :).
Sergeant Suika Aug 15 @ 10:32am 
Based und redpilled
souper nuts Aug 15 @ 8:19am 
Unfortunately for you, SeeMan, all I understood from your message was wah wah I am a gigantic ♥♥♥♥♥♥♥ ♥♥♥♥♥♥ wah wah

This is a mod for a 2013 game
Nobody gives a ♥♥♥♥ where the model is from
Hawk does not profit from modding in any way

Btw I guess checking a profile for country of origin is too hard for you

Przechodząc do konkluzji kwintesencji tematu:
Zamknij pizdę gruba świnio jebana, bo Ci łeb rozpierdolę. Ty ślepa kurwo, melepeto pierdolony, wyglądasz jak gruby uchodźca z Pakistanu, Ty śmieciu tłusty

Wypierdalaj
SeeMan Aug 15 @ 7:45am 
@[EC] HAWK unfortunately for you, civilized countries have laws and regulations to prevent scumbags like yourself from stealing the property of others whether you believe it does harm or not. Despite what you might think stealing is wrong regardless of whether it hurts someone or not, im assuming your russian (most of the BI comm who steals is russian) so your commie brain cant comprehend that.
FARTWO Aug 8 @ 6:43am 
You could keep uploading, but on Nexus, right?
[EC] HAWK  [author] Aug 7 @ 3:57am 
For now I stop work on this mod - no time in real life and surrounding of community made by BI is not friendly for those doings so maybe others will do it better or some time I will back to it - for now it is hanged - I spent too much time of my life for free to do things (I am not only convert models to A3 what takes much time too when is optimalised with all LODS and shadows geometry etc to save FPS and not make it just thru decimate in bleder but make all separate new models in all avilable this kind of ports it is made by maximal shortcuts what is then visibile later in details differences of mod - but make them special unique mechanics/configs and logic for fully realism etc taking seriously much more time and work then only simple port)