Portal 2

Portal 2

87 ratings
Voices of the Void
   
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56.928 MB
Aug 30, 2024 @ 6:54am
Sep 4, 2024 @ 6:01pm
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Voices of the Void

Description
Hi guys! I want to share my new map in Portal 2. After a year, I’ve picked up level creation again, and this time I was inspired by the game Voices of the Void. It captures the feeling of emptiness and tension so well that I wanted to convey that in my map.

The map is done in my favorite style of a half-disassembled, yet clean Aperture lab. At first glance, everything may seem simple, but if you look around carefully, you can find many interesting easter eggs and details that are easy to miss if you rush through.

I tried to make it so you feel the same atmosphere as in Voices of the Void: a bit eerie and mysterious. So I recommend going through the level carefully, using your analytical thinking. Explore everything around, and you’ll definitely enjoy it!

Should I make a sequel? :3
8 Comments
MrGermandeutsch Jan 28 @ 11:09am 
Well that was interesting. I could've sworn I tried that last time.
But after replaying it and doing so, I certainly got to press it this time!

Gotta admit, that was pretty good!
nuzumaru  [author] Jan 28 @ 12:55am 
It sounds like you encountered a design element that requires some problem-solving! The button is intentionally placed high up to encourage players to think creatively. To activate it, you need to place a cube underneath the button so that the player can stand on the cube and reach the button to press it. Once the cube is in place, the button will become active. I apologize if this concept seemed a bit complicated, but it’s all part of the puzzles!
MrGermandeutsch Jan 27 @ 9:14pm 
I think there's an unused/non-working button in the first room.
Tried to press it for several minutes before giving up. Was that just a red herring, or is it broken?
joe98 Nov 2, 2024 @ 5:20pm 
Good map thank you! It took me a few attempts at the first room. As for the second room I was surprised that I could get the cube out by moving quickly but I did so and then it was easy.
quatrus Sep 11, 2024 @ 3:46pm 
Nice map and puzzle - thanks for creating.
Rooke Sep 4, 2024 @ 10:02am 
Good Hammer work and map design. Those were clever puzzles too. :steamthumbsup:
dreamy3817 Sep 2, 2024 @ 8:04pm 
:steamthumbsup::steamthumbsup:
fluxillio Aug 30, 2024 @ 9:15am 
Мне очень понравился данный уровень своей стилистикой и проработанными посхалками. Очень впечатлил уровень после прохождения самих камер, активируемый 4 секретными кнопками, спасибо за такой уровень, мне очень зашло