Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However, if I end up making a new CS map (I probably will one day, just un-sure when). I will definitely remember & consider your feedback going forward, as it's completely valid! Thanks again for leaving a comment with your feedback, it means a lot!
I completely agree regarding the art side, it would be a process that I would need to look into and achieve over time for sure!
Thanks again for checking out Burst!
Regarding the other comment, cheers for checking out the map & for the feedback! This project was to purely focus on level design. I ended up set dressing it myself, as multiplayer workshops weren't released at the time.
Cheers both! :)
Regards Mafel