RimWorld

RimWorld

267 ratings
Kidnapped Pawns Die Less
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Mod, 1.5, 1.6
File Size
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93.599 KB
Aug 12, 2024 @ 5:26pm
Jul 28 @ 10:41am
2 Change Notes ( view )

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Kidnapped Pawns Die Less

Description
Info
Ever wonder why you almost never see your kidnapped colonists ever again? Turns out world pawns are tended at a rate of 1 injury for every 3 in-game hours. That's 5x slower than a pawn with 0 medical!

This mod intends to remedy that issue by shortening the interval to be about 1 injury for every 20 in-game minutes. Now you'll actually have a chance of seeing that kidnapped colonist who only had 2 hours to live once again.

Note: This will affect all world pawns not just kidnapped colonists, however that shouldn't affect gameplay much afaik.

FAQ
Q: Safe for existing save?
A: ya, boi!

Q: Thumbnail font???
A: By Marnador [ludeon.com]
42 Comments
Nixia Oct 19 @ 8:35am 
Sweet thank you
Conit  [author] Oct 18 @ 3:28pm 
@Nixia I'm not sure, but considering this mod doesn't add anything not already in vanilla I don't think there'd be any issue.
Nixia Oct 16 @ 1:16pm 
What's the compatibility like with "I Will Be Back" ?
LordBeef21 Jul 29 @ 1:33pm 
It was updated to 1.6 too late to save two of my colonists this run, but I'm glad that future kidnappers will take better care of their kidnappees/bargaining assets. o_o7
Hot&Spicy Jul 28 @ 2:29pm 
thank you <3
yeenyote Jul 28 @ 12:10pm 
thanks for the update man! :GunfireRebornlove:
Conit  [author] Jul 28 @ 10:41am 
updated
Hot&Spicy Jul 15 @ 1:23pm 
Thank you very much for your work & contribution to keep the mod running.
Ghostmare Jul 12 @ 5:48am 
Hope you'll update it when you have free time. it'd be a pity if you give up on this mod.
fireflyinthdark Jul 11 @ 9:16pm 
Any chance of a 1.6 update?