RimWorld

RimWorld

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Voice Acted Colonists
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Mod, 1.5
File Size
Posted
Updated
51.481 MB
Aug 9, 2024 @ 7:57pm
Mar 22 @ 9:42pm
12 Change Notes ( view )

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Voice Acted Colonists

Description


This is a complete rework of the mod Voice-Acted Radio Chatter, by Ouroboros and Taranchuk. Redesigned for increased compatibility and flexibility!

Each colonist can be assigned a Voice in the mod settings! When they perform certain Actions, a sound at their location will be played.
Action Types
  • Select: when you click a colonist at any given moment.
  • Attack: when you draft and command a colonist to attack something.
  • Death: when a colonist dies.
  • Downed: when a colonist is downed.
  • Move: when a colonist is drafted and forced to move to some location.
  • DowningPawn: when another pawn gets downed by a colonist.
  • Pain: when a colonist receives damage.
  • Hit: when a colonist hits something.

Event Sounds
If you get a raid, a manhunter pack, a prison break, a Zzzt event, or more situations, a sound will be played! Just like the original mod did.

Extra features in Mod Settings!
  • Radio click: automatically add a radio-click "ON" and "OFF" sound to all voices! Or disable it if you want! (Note: if this option is enabled, it might increase lag when a sound is played).
  • Mute voice: none of the voices convice you for a colonist? then don't give them any!
  • Volume: a slider to increase or decrease the volume of all voices.
  • Cooldown: voices playing too frequently? Increase cooldown time so the voices will be played more separately.
  • Voice play chance (%): add some randomness to reduce predictability.
  • Preview button: when selecting a voice, you can click this button and get an idea of what the voice sounds like.
  • Randomize button: too busy to choose a voice? click this and get a random one!
  • Extensive sorting options: Sort by gender, category, or source mod!

Future plans
More Action Types and sub-mods from specific franchises containing several, SEVERAL voices for you to pick!


Source
Link
Dirty Bomb
Half-Life 1
Titanfall 2
Apex Legends
Blue Archive
JP Plus
Overwatch DPS Pack
Yae Miko
MORE! CHECK THIS COLLECTION:





Get up-to-date with the latest news of the mod!
https://discord.gg/u36YuAUXxB




Want to add your own voices? No problem!
This mod was designed specifically to make the addition of new voices as easy as possible!
You can reverse-engineer this mod to check how the Defs are structured, and/or check our guide in the Discord server! (the guide is too big to be posted here)

Link of the guide: https://discord.com/channels/1239115818155900928/1255319721612673025



Q: I found a bug/error!
A: Please provide either a "Player.log" or a Hugslib log and a detailed explanation of what happened before posting any errors.

Q: I have a suggestion!
A: Leave it in the comment section, make a thread, or join the Discord server and post it there!

Q: How many voices are included?
A: Around 10. This mod just serves as a base for submods to add their own VoicePacks.

Q: Where are the voices from?
A: The current mod adds voices from Half-Life 2 mostly.

Q: I am having a lot of lag when a voice is played!
A: Disable the "Radio Click" toggle option in mod settings.



Gremlin for commissioning this mod!
Taranchuk for the original code and Ouroboros for the original mod.
Valve for the sounds.
Icons taken from pngitem.com and iconsdb.com.

You can now find it on GitHub as well: https://github.com/AlexisPopcorn/VAC

[discord.gg]
Popular Discussions View All (4)
12
Feb 14 @ 7:23am
VAC Voice-Packs
Gremlin
2
Sep 13, 2024 @ 9:13pm
Translation
JoeDoX
1
Dec 13, 2024 @ 5:59pm
VoicePack Tutorials
Gremlin
175 Comments
Gremlin May 11 @ 8:15am 
@N.C.V.
Yea I have noted that and plan on poking Alexis to fix that and some other things related to HAR Races.
@ZeGuardsmen
It depends how many voice-packs you have. It is ram heavy on start-up but once the files are loaded, the ram goes back down and the performance impact is neglectable. The Radio Click feature can impact performance (I've never noted it myself though) as it functions by generating an audio file on the spot.
@ozeola1
Anyone can create a voice-pack for VAC. There are tutorials on how to do so in the discussions and our discord.
ozeola1 May 10 @ 3:43pm 
Just an idea to use voice from RTS. Like Age of Mythology.
ZeGuardsmen May 10 @ 3:01pm 
dunno if i asked this before but is this mod heavy on the game?
N.C.V. May 9 @ 2:29pm 
Ah, you have to do it from the mod options instead of the characters themselves.
N.C.V. May 9 @ 2:27pm 
Doesn't seem like you can set voices on HAR characters. (I can't apply them to my Moyos.)
Gremlin Apr 26 @ 11:48pm 
@Cadet CStinky
Voices are not restricted by Modded races. Be it Ratkin, Rabbie or Moyo, any voice-pack can be applied to both your Colonists and Mechanoids from any mod.
Cadet CStinky Apr 26 @ 8:27am 
Is it possible to give custom races, such as Maru, voices?
16_px : Nemuineru Apr 13 @ 4:33pm 
Heyy, thanks for the implement in-game voice changers, I wished for 8 months!
Alexis Popcorn  [author] Apr 13 @ 12:00pm 
read F.A.Q
GoofyGuy73 Apr 13 @ 11:10am 
i tried to add this mid-game and it didn't work do you know why it might be doing this