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Exception in Verse.GameComponentUtility.GameComponentTick: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 3BC9023B]
at AdaptableMechanoids.AM_MechArmorStats.SubtractArmor () [0x0001c] in <5800a0d2d25640a0a3b9c351d503808f>:0
[.....]
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
I can't post the entire error, here my logs :
https://gist.github.com/HugsLibRecordKeeper/aedb5031513bbe41023eafc752b0f65f
By the way, I'd love the mod. First run with Space Marines from Grimworld : firstly it was easy like cutting butter with lightsabers, now mechs have +200% adaptation !
Must have mod :D