Total War: WARHAMMER III

Total War: WARHAMMER III

64 ratings
Empire Markus Wulfhart Overhaul Vanilla
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Tags: mod
File Size
Posted
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1.028 MB
Jul 20, 2024 @ 12:47pm
Mar 9 @ 12:54pm
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Empire Markus Wulfhart Overhaul Vanilla

Description
Markus Wulfhart Overhaul Vanilla
This mod aims to improve the gameplay of Markus Wulfhart. He is the only one who didn't really get anything from the DLC.

-Access to the Colonial Trade Market and a new resource
There are 4 categories to buff him, his hunters and his faction

-Markus Wulfhart must expand and trade to get the resources he needs and to gain the imperial favour

-His faction can receive the Empire's new units (Nuln, Hochland, etc.) via the Imperial Supply

-Jorek regains old abilities

-Markus Wulfhart improves Gunnery Infantry units via the skill tree

If you notice any bug, please let me know.


Check out my other mods:
https://steamcommunity.com/profiles/76561198020638691/myworkshopfiles/?appid=1142710

If you like my mods and want to support me, you can buy me a coffee here[paypal.me]
20 Comments
The Dark Ranger Jan 30 @ 8:02am 
So where IS the mod folder? I don't see one in my search.
PwNeR  [author] Jan 30 @ 7:32am 
@The Dark Ranger As mentioned JUST delete the mod folder for this mod. Then resub the mod and try it again.
Also you can try the SFO version, just to know if it works.
Can't find any bug because it works fine for me...

I am not currently modding. I have a mod in the beta “Amulets of Secrets”, but at the moment I don't have the time or the fun to mod...
The Dark Ranger Jan 29 @ 4:26pm 
I did check and it turned out I had one but it didn't change anything unfortunately, it just made my 50 turn save as Prince Imrik The Dragon Guy cause a CTD, I guess Markus hadn't been killed off yet or something since it just buffed the tech tree thing that gave you extra units.

I'm puzzled as to what could be causing this continual failure because I really, really, want those Rose Knights since I don't like shock cavalry in this game, they sit in melee with their lances in the air doing nothing and it drives me insane. When playing the high elves I tend to use lions as a cavalry replacement for example.

Do you currently have any unreleased mods you are working on? I'll delete the folder and unsubscribe and then resubscribe. Do I need to launch the game in-between? I probably should just to be safe huh?
PwNeR  [author] Jan 29 @ 7:03am 
@The Dark Ranger Check if you have other mods enabled. It is possible that there are conflicts.

Then delete the mod folder (ONLY the markus wulfhart overhaul mod) in your workshop folder
\steam\steamapps\workshop\content\folder with a number\mod folder
You can click into the folder to check if it is the correct folder before deleting it.
Delete the mod, resub and check it again.

Still having problems? Try the SFO version and let me know if it works.

Thanks.
The Dark Ranger Jan 28 @ 12:31pm 
I resubbed and it did not work, I REALLY want those rose knights and hotchland rifles. By deleting the mod folder are you saying that there is a folder in my files where I can delete the data for just this mod forcing it to reload?
PwNeR  [author] Jan 28 @ 8:13am 
@The Dark Ranger Interesting...I've tested it a few times and it works fine for me.
Also in the Imperial Supply Pool are all new units.
Please resub the mod or delete the mod folder manually and test it again...
The Dark Ranger Jan 27 @ 4:51pm 
So the problem after extensive testing is that the new units don't have a recruitment pool. In the "recruit from imperial supplies" tab the soldiers aren't even an option there so we can't get the new units.
Senator Ratstrong Jan 26 @ 6:10pm 
noticed a bug with wulfhart's telescopic aim, it removes sundering and his other buff, i do have singe's skills for empire lords (and all the other type of factions) could that be causing it?
The Dark Ranger Jan 19 @ 7:18am 
I've got a bug in that the supplies don't give the new units, I am going to delete my save and restart and see what happens.
Servo_Fan Oct 30, 2024 @ 8:46pm 
Shame this doesn't work with "Better Markus Campaign" since they are both well done mods. Sadly I have to choose between improving his campaign, or he himself lol.