RimWorld

RimWorld

37 ratings
"Universal Conduit"
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
94.427 KB
Jul 19, 2024 @ 5:22pm
Nov 24 @ 11:11pm
24 Change Notes ( view )

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"Universal Conduit"

Description
Checks for various pipe network mods and adds the appropriate pipes to the universal conduits. Includes support for the following mods:

Vanilla Expanded - Chemfuel
Vanilla Expanded - Sanguophage
Vanilla Expanded - Androids
Vanilla Expanded - Nutrient Paste
Dub's Bad Hygiene
Rimefeller
Rimatomics
Fuel Pipenet for Save Our Ship 2
Save Our Ship 2
"Smokeleaf Pipes"
"SOS2 Silver Pipes"
"Medicinal Pipe Network"
"SOS2 Exotic Pipes"
"Bioferrite Pipes"
Vanilla Chemfuel Expanded - Unofficial Expansion (Partial Support - Toxic, Dye and Neutromine Pipes)
Vanilla Temprature Expanded
Vanilla Expanded - Helixien Gas
GlitterNet
Eccentric Tech - Defense Grid
Eccentric Tech - Spacer Furniture
"SOS2 Uranium Pipes"
Dubs Central Heating
MakaiTech
"Steel Pipes"
Reel's Turret Pipeline
"SOS2 Hullfoam Pipes"
Milira Solarfuel Unofficial Expanded
Fuel Pipenet for SOS2 1.6
Resource Pipes
VQE Generator - Pipe Network Compat
Ancient hydroponic farm facilities
钢铁存储网络 (Steel Pipe Network)
原木存储网络 (Wood Pipe Network)
Vanilla Gravship Expanded - Chapter 1

If you want a mod added for compatibility, PLEASE post a steam workshop link, as odds are if its not on here, I have never heard of it and I don't want to go searching for it. Posting what buildings use fuel is a plus so I don't have to dig through the defs too much.

Thanks goes to Doubleface1369 for the startup XML error fix.
113 Comments
Cruel Moose  [author] Dec 3 @ 8:53pm 
@lunaemoth

I don't use replace stuff, so I wouldn't know. If something already has power on it, you may need to use the powerless version of the conduit.
lunaemoth Dec 3 @ 8:22pm 
hey! for some reason, building this replaces whatever was on the tile previously; similarly, attempting to build something else on top of the conduit deconstructs it. maybe an issue with replace stuff?
Cruel Moose  [author] Nov 24 @ 11:13pm 
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Cruel Moose  [author] Nov 24 @ 10:19pm 
@RabidStoat

Eventually. I'm still trying to figure out what if any gravship hull he added to be able to update gravship hull pipes. Not in a hurry to dig through the defs or load up the mod, so it may be a bit :/
RabidStoat Nov 24 @ 10:15am 
Oskar has added another two pipelines in VE:Gravship. Will you be including them please?
Cruel Moose  [author] Oct 25 @ 9:09am 
@Matsumoto Rise

Well, that's more impressive than my steel pipe network. When I have time I'll see about updating it.
Matsumoto Rise Oct 23 @ 1:36pm 
Can support for the Steel Pipe Network be added?
It’s a steel-based piping system that can be used to supply ammunition to turrets.
[Steel Pipe Network]
Matsumoto Rise Oct 23 @ 1:31pm 
All pipes cannot be built diagonally, and I’m not sure why. After all, power lines in the base game can be. Maybe there’s some kind of technical limitation behind it.
Rubrumlilium Oct 21 @ 1:13am 
@河豚合约 那里本来就不能造,拆一个墙就行了
河豚合约 Oct 19 @ 6:38am 
也许我之前没有解释清楚。我的意思是十字形墙体中间的那一格——墙体的布局像一个“+”号。当我尝试在那个中心格子里建造东西时,系统提示:“无法在通用导管(蓝图)上工作:无路径。”

Maybe I didn’t explain it clearly before. What I mean is the middle cell of a cross-shaped wall — the wall layout looks like a “+” sign. When I try to build something in that center cell, it shows “Cannot work on universal conduit (blueprint): No path.”