Starbound

Starbound

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Range Rework [ 0.1.3 ]
   
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Jul 19, 2024 @ 4:34am
Jul 24, 2024 @ 11:14pm
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Range Rework [ 0.1.3 ]

In 1 collection by Lo-op
Diverse World [10%]
8 items
Description
Important Note: Some explosions are indiscriminate.

Never would you sit and slowly chip away enemies’ health from afar again, pick up the power stick and slap your way out.
This mod completely reworked all generated range weapons( guns and launchers ), to give you the power you shouldn’t have.

The Rework in a nutshell has:
Assault Rifle and Shotgun:
quadruple base damage/second, hard to control spray patterns(10+).

Machine Pistol:
resprite, the same as Assault Rifle but energy inefficient.
(Other) Pistol:
the same as Shotgun but energy inefficient and fast.

Sniper Rifle:
triple base damage/second, floppy aim( because it’s heavy ), the Weak debuff.

Grenade Launcher:
many times damage/shot, indiscriminate damage, power & muzzle velocity exchange
via a UI element indicating the velocity with distance.

Rocket Launcher:
a hundred times damage/shot? indiscriminate damage, rocket that aims and “split”,
the Weak debuff.

The Weak debuff: be weakened in energy, protection, speed and maybe attack power.
Lost your i-frames? Eat a red apple!

Alt-abilities:
Damage dealing ones are absent from the generated range weapons.
If you try, it will break in both ways.
Laser Pointer:
don’t know what it is called, I know the flash light is named Flashlight.

Smoke Bomb:
gives invincibility for 0.5 seconds, speed boost for 3 seconds while in the smoke, and it
slows down enemies.

List of approved Alt-abilities: Burst Shot, Explosive Shot, Flashlight, Energy Lance, Laser Pointer, Smoke Bomb.

Recommendation
If you want a balanced experience with the Melee Rebalance mod I made,
or want negative protection to work.
You'll need these:
https://steamcommunity.com/sharedfiles/filedetails/?id=3270991424 for difficulty;
https://steamcommunity.com/sharedfiles/filedetails/?id=3293271257 for techs that use energy.

Last note
I claim this is the second best gun mod in all gun mods that has no ammo items.
It has the first meaningful implementation of spray patterns in 2D games with great variety.
At least I haven’t seen any, I would be glad to know others. And recoils that kick up the gun 10 degrees don't count, this is in a 2D game that almost every dangerous encounter is face-to-face after all.

Every type of weapon in this mod has a different play style( with my other mods ):
Assault Rifle: wild, good overall;
Shotgun: reflex, see and adapt;
Pistol: mix, pair it with something, I am sure it is perfectly balanced;
Sniper Rifle: plan, be slow and calculated;
Grenade Launcher: risk, reward;
Rocket Launcher: the ultimate, the best and hardest to use utility.


It does not have depictive combos, but what's stopping you from item swapping?
Popular Discussions View All (1)
4
Jan 17 @ 1:41pm
PINNED: Compatibility
Lo-op
60 Comments
Nico Apr 3 @ 3:30am 
Are these changes effect other entity weapon users?
Manda Dec 11, 2024 @ 8:41am 
нет
Shynova Oct 30, 2024 @ 5:52am 
I think the funniest part about this is that the knockback for the sniper rifle is so strong, that not only can I use it as a third jump, but I can propel myself in space using it.

I'm not the biggest fan of the changes to the Grenade Launcher and the Rocket Launcher changes, but that's subjective on my part, and I can't wait to see more.
DragonBoy Sep 30, 2024 @ 11:17am 
Can you edit the one the one line n front of Sniper Rifle from "plan, be slow and calculated" to "Inhale.....focus....now poll the trigger!"

Memes where they weren't expected :SBmm:
knishle Sep 3, 2024 @ 3:47am 
this is great
Aspid Aug 19, 2024 @ 11:08am 
So, is this safe to uninstall?
ꜰᴀʏʙʀ Aug 14, 2024 @ 4:39am 
aww dangit
Lo-op  [author] Aug 13, 2024 @ 11:12pm 
@][FABER][, unfortunately, this mod do not work with the Weapon Assembly mod. You can follow my progress on a modular item system on the Starbound discord server.
ꜰᴀʏʙʀ Aug 13, 2024 @ 8:14pm 
Vanilla Starbound combat was pitifully basic despite its potential to become something more.

I'm glad to still see others continue going on and beyond.

Now the cherry on top if this is fully compatible with the Weapon Assembly mod :steamhappy:
Lo-op  [author] Aug 2, 2024 @ 10:36pm 
I've updated Tech Rework into a true content mod.
TR [1.0]
https://steamcommunity.com/sharedfiles/filedetails/?id=3293271257