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@TreasureGhost - Haa, haa, haa...good one
@jgauntly - Agreeably it doesn't have the best work in terms of solutions, but for the time i was happy with it. I have a new one up and coming but it's still in progress and being tested, it's in the reconstructing theme, and it's more of a puzzle then just trying to find where to go (which to me was part of the puzzle, but ya know, live and learn).
@Robbertt - Yes
@RedSilencer - it was a little bit of both, i didn't want it too short, and this is what happens when you try to put more into something that it should have. The main point was for it to be enjoyable really, and ya, the walls are distracting for a puzzle, but it was like a work of art for me, i was just trying to make it abstract and interesting (which now i know isn't great puzzles at this point) and I enjoyed doing it. Puzzle aside i still think it looks nice.
what to do next but I guess that was part of the challenge. Thumbs up!
(jk)
Yeah, that happens to me too. I playtest so much that I start being disappointed in my work, because it seems so easy. (then, FGD plays it and confidence is renewed :P)