RimWorld
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Ideo Roles Don't Forbid Work
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Mod, 1.5, 1.6
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260.135 KB
2024年7月8日 7時44分
7月14日 8時31分
15 項目の変更履歴 ( 表示 )
このアイテムを使用するには、 DLC が必要です。

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Ideo Roles Don't Forbid Work

解説
"Hey, we really need some help building these walls here!"

"Nope, can't help you. I'm a Shooting Specialist. Don't know how to build. Don't know how to mine, either."

Enough of that nonsense! This simple patch removes the forbidden work from all specialist roles. Specialists no longer have some sort of hatred for other work types just because they're good at what they do. This requires the Ideology DLC. Safe to add or remove mid-game. Feel free to request support for a specific mod, and I'll see if I can patch it.

(The in-game role descriptions still say they will refuse to do other work types. Simply ignore it, they'll work.)

===Special Thanks!===
SP4RTAN: Took the time to help add mod options!

You refuse to cook because you're good with melee weapons? Okay, buddy.
117 件のコメント
Birisi 9月13日 13時03分 
its simple but effective
Karma 9月9日 13時18分 
Based Niko PFP! Thanks for the mod <3
Deep 8月28日 7時04分 
xD balance is an unknown thing for some of you.
Bode 8月20日 7時19分 
thank you! this mod is great! Production specialists can't do plant work so their skill is set to 0 and suddenly they now take ages to cut down trees when building stuff
Heavy & Ze Medic 7月23日 17時33分 
I think what I did was I downloaded this one because the one I was originally using wasn't updated to 1.6 yet, but when it did, I just added it back to my modlist and forgot to remove this one.
Kattalisk  [作成者] 7月23日 16時48分 
All good, simple mistake to make!
Heavy & Ze Medic 7月23日 15時05分 
Turns out I had another mod that did the same thing as this one, but never noticed.

In short, I'm just dumb.
Heavy & Ze Medic 7月23日 10時25分 
If I figure it out, I'll let you know.
Heavy & Ze Medic 7月23日 10時25分 
Strange. I wonder what it is.
Kattalisk  [作成者] 7月23日 5時33分 
I don't seem to get any errors on my end. My only guess could be a mod conflict, but I'm not sure what