Total War: WARHAMMER III

Total War: WARHAMMER III

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[SACRED] RANGED HERO - Ogre Butcher
   
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File Size
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266.453 KB
Jul 5, 2024 @ 4:20am
Jan 17 @ 3:19am
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[SACRED] RANGED HERO - Ogre Butcher

Description
Adds a ranged magical missile attack to Ogre Butchers and Firebellies. The missiles are explosive AOE type that is highly effective against infantry. You can unlock improved explosive damage as you level up, allowing the magical missiles to rival bombardment spells at the higher levels.


-- OVERVIEW --

> Adds a magical missile attack for Ogre Butchers and Firebellies
> Adds 2 new skills (6 points total) for boosting the damage of the missile attack, available at level 4 and every 7 levels subsequently. At the higher levels, you will really feel the power of the missiles.
> The Meat and Undercity buildings have been upgraded so you can have more heroes earlier, be less ransomed by camps and embrace the colourful magic missiles.


-- BALANCE --

NO!!!

You should feel rewarded with powerful attacks for training up the hero to high level.


-- COMPATIBILITY --

This mod modifies the skills, land_unit of Ogre Butchers and Firebellies, regular settlement undercity and meat buildings building_effects_junction_tables, and adds projectile and explosions for said heroes. Should be compatible with most mods that does not modify the above-mentioned items. The location of the magic missile skills in UI was selected to minimise potential clashes with some popular hero skill mods, though I do not guarantee compatibility.


-- ADMINISTRATIVE --

I might take a while to respond. Feedback is welcome.

Please proceed to develop sub-mods as needed - simply provide the credits and link back to the original mod here.


-- [SACRED] RANGED HERO SERIES --


-- [SACRED] FACTION MODS --
1 Comments
Ozimantus Apr 24 @ 6:03am 
Hi SacredLegion, I really love these wizard mods! I was wondering if it would be possible to update this to include the heavens and death butchers?