RimWorld

RimWorld

57 ratings
Improved Void touched
   
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Mod, 1.5
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178.306 KB
Jun 23, 2024 @ 7:08am
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Improved Void touched

Description
Improved Void Touched
If you've finished the Anomaly DLC, you know that the original VoidTouched buff feels a bit... lacking. You've just channeled an Archotech entity into a colonist and all they get is some minor health regen and buffs. The machine was capable of so much more, right?

This mod is my take on improving the VoidTouched buff, turning your pawn into something more fitting of an Archotech host.

Unlocks Anomaly-Related Abilities:
- Release Deadlife Dust
- Psychic Slaughter
- Transmute Steel
- Unnatural Healing
- Metal Blood Injector
- Revenant Invisibility

Other Improvements:
- Boosts research speed by 200% for the affected colonist.
- Increases health regen to 120 HP/day.
- Removes the need for Food and Joy. The Archotech machine takes care of all the pawn's needs.
- Gives a permanent +20 mood boost, which stacks with the +14 from embracing the void for 60 days.
- Grants the usual benefits of 4-death resurrection and inhumanization.

Adds Traits:
- Perfect Memory
- Occultist
- Void Fascination

And as a bonus, when your colonist embraces the void, they're healed of all wounds and injuries. This mod doesn't try to change the game, it just makes the VoidTouched buff feel more like what you'd expect after channeling an Archotech entity. Enjoy.
30 Comments
Max Pendragon 8 hours ago 
@Dankan37 Thank you for your quick response! Waiting on a reply from the author of the other mod before I start.
Dankan37  [author] Jul 25 @ 7:24pm 
This mod is released to the public, you may fork, reupload and modify it at your leisure without the need to credit the author (me). About 1.6 I think it should work already since it only uses Anomaly stuff.
Max Pendragon Jul 25 @ 4:48pm 
Hello! I am asking permission to tweak some settings of your mod for personal use, and possibly add features the other voidtouched mod had as a "psuedo compatability" (This will not be uploaded anywhere)

Figured it is just polite to do so.
黄大胆 Jul 25 @ 1:40am 
1.6pls
Guldflips Jul 10 @ 9:42am 
No increase in research speed either
Guldflips Jul 10 @ 9:38am 
Im confused, the only ability that appears on my pawn is the void terror, and the hediff stays the same as in vanilla, any idea why?
Get Donked On Mar 13 @ 2:25pm 
not them random ass numbers
Get Donked On Mar 13 @ 2:24pm 
correct packageid you wanna list in required mods in your about file is ludeon.rimworld.anomaly
gunns22 Feb 28 @ 5:43am 
@Dankan37 I actually googled the sequence of numbers that RimPy lists as a missing dependency to this mod, and it took me to the Steam Store page for the Anomaly DLC for RimWorld itself. So, it checks out, you might just need to rename a specific file somewhere.
hoteldoor538 Feb 28 @ 5:39am 
Please remove the false dependency i beg of you it's driving me nuts seeing that one error and everytime rimpy tells me there's an error that i know isn't an error its lowering my mood and driving me closer and closer to a mental break. Please remove it i beg of you