Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Honey's Macguffin Mod
   
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Type: Mod
File Size
Posted
67.454 MB
Jun 15, 2024 @ 1:21pm
1 Change Note ( view )
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Honey's Macguffin Mod

Description
Adds new great works called Macguffins to the game!

Each of these Macguffins can provide a powerful buff or project to your civilization, but they come at a price: any city that houses a macguffin cannot build walls, and will not receive the benefit of the steel technology.
Ideally, this will encourage more early wars and trading among human players.

Macguffins are granted upon completing significant milestones in your civilization that earn the favor of the elusive macguffin sages, such as founding a religion or discovering enlightenment. Descriptions of passive buffs are available on the building information screen for the city. Macguffins can be upgraded through special projects and buildings that are available later in the game.

Features

-Two new Great Work Types: Passive Macguffins and Active Macguffins
-Passive Macguffins are always active and provide a buff to your civilization.
-Active Macguffins are slightly more powerful than passive macguffins, but require a special project to be completed, and will go on cooldown for a short time after being activated. Additionally, each activation will increase the cooldown for all active macguffins, to discourage one player from hoarding them.
-50 Unique Macguffins
-New Buildings to house and upgrade your macguffins
-Configuration options for which macguffins you want, and how they are earned.

Currently the AI do not have any code to utilize macguffins, consider increasing the AI difficulty if you choose to use this mod.

I tried to make it very easy to add additional macguffins through new mods, there is a naming convention that must be followed but everything should implement pretty easily after that. Github for the project is also available here:
https://github.com/HoneyTheYellowBear123/HoneysMaguffinMod
This mod was heavily inspired by the Relic system in Stellaris!

Special Thanks: The Civ VI modding discord in general, and especially Master of the Galaxy who wrote some excellent lua code.
Popular Discussions View All (3)
0
Jun 15, 2024 @ 1:46pm
Bug Reports
HoneyTheYellowBear
0
Jun 15, 2024 @ 1:41pm
New Macguffin Ideas
HoneyTheYellowBear
0
Jun 15, 2024 @ 1:39pm
Balance Notes
HoneyTheYellowBear
3 Comments
HoneyTheYellowBear  [author] Jun 20, 2024 @ 10:09pm 
@ranma_hf buffs are listed in the building info page for the city the macguffin is housed in.
ranma_hf Jun 20, 2024 @ 9:58pm 
so i tried it out, i only got passives, not sure they had any buffs? i like the idea ill have to give it another run
Murgnum P.I. Jun 19, 2024 @ 12:03pm 
Very cool idea and fun to play with, I did notice that it causes issues with trying to run other additional great people such as Great Believers and Explorers as they don't appear.