RimWorld

RimWorld

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More Psychic Ability For 1.5
   
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Mod, 1.3, 1.4, 1.5
File Size
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20.505 MB
Jun 7, 2024 @ 4:04am
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More Psychic Ability For 1.5

Description
感谢Grandyy提供的贴图!

More psychic abilities.

Currently has psychic ability:
mechanical divine fall:Summon the Mechanical pawns to fight for you, about 2000 points

Psychic immunity field:Generate a psychic force field to reduce a lot of psychic sensitivity of people nearby

Thermal shield:Form a thermal shield, making the people almost immune to high temperature and energy attacks.

Adrenal hormone burst:Secrete adrenal hormone manually, and take corresponding safety measures to prevent exhaustion in the near future.

cure:Heal friendly people's wounds, but not scars. Only one wound can be cured at a time.

Advanced cure:Heal friendly people's wounds, but not scars. Can heal multiple wounds.

Mental overclocking:Overclocking your spirit will immediately gain 30% mental power, but it will increase a lot of psychic entropy.

Thunder:Using psionics to guide the atmosphere to move in another direction can change the weather, make thunderstorm clouds condense quickly, and speak thunder according to your wishes.

Psychic shock:Relying on their own temperament combined with the function of spiritual attack can frighten everyone to the ground in a large range centered on the caster\ N if the temperament is extraordinary, the effect will be unpredictable. If the caster is really handsome, he can also provide mood bonus for friendly forces and mood reduction for enemy forces.

Psychic vision:Use the powerful spiritual power to traverse every corner of the map to obtain the full view.It's very useful.

Starshards:Through strong mental power, drag meteorites in low earth orbit or space garbage to the surface to achieve the purpose of killing.

Psychic suggestion:When the consciousness of the caster is vague, implant spiritual hints to make him think he was your colonist from the beginning * consciousness of at least 10%*

Fine mind carving:Through superb mental control and mental power, steel is carved into component. The caster will find the steel on the map, make it into component and move it to his side.

It has English and Chinese
Inaccurate English translation,it's translate by machine.
And,the update will continue weekly.
4 Comments
q798745445 Oct 25, 2024 @ 9:14am 
不加载都报红字
q798745445 Oct 25, 2024 @ 9:14am 
Tried loading mod with the same packageId multiple times: MorePsychicAbility.Feng.RWBilibili. Ignoring the duplicates.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)

RimWorld.Page_ModsConfig:PreOpen ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.WindowStack.Add_Patch1 (Verse.WindowStack,Verse.Window)
RimWorld.MainMenuDrawer/<>c:<DoMainMenuControls>b__24_4 ()
MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.DoMainMenuControls_Patch0 (UnityEngine.Rect,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1
(wrapper dynamic-method)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.UIRootOnGUI_Patch2 (Verse.UIRoot_Entry)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch2 (Verse.Root)
XueHuKING Sep 23, 2024 @ 9:57pm 
大佬,这个会和原版灵能拓展冲突吗?
天数有变 Jul 21, 2024 @ 7:59am 
大佬,这个和原版灵能拓展冲突吗?我装了爆红字