Garry's Mod

Garry's Mod

785 ratings
rp_outtown_v1
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic, Realism
File Size
Posted
127.078 MB
Jun 6 @ 8:02am
1 Change Note ( view )

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rp_outtown_v1

Description
A Roleplay map with 111+ properties in 4 huge regions: Coast, Forest, City and Underground. There are 7 main population centers: Outskirts, Village, City, Petrol Station, Island, Shore Junction, Tunnel District and many more smaller locations exist between.





This map requires no games or additional content.

Features:
  • Over 100 unique player bases
  • 7 main towns
  • Many isolated buildings found between towns
  • Hundreds of distinct paths, roads, alleys, etc.
  • Dilapidated buildings/houses
  • Several hobo camps
  • 11,000+ decorative props
  • 7,000+ other entities including props, lights, effects, particles, sound effects, fog volumes and more
  • A very detailed 3d skybox
  • 26 unique soundscapes
  • A spawn room with 6 teleport destinations
  • A map history/info room beneath spawn
  • A low-poly version of the map to render at distances for FPS optimization

History
This map began in March 2023 as just the forest area with randomly placed rocks and trees. The next 2 days, the basic city and coast areas were added in. The following weeks saw the slow addition of many buildings imported from rp_downtown_v4c. 1,000 additional hours of effort across the next 15 months allowed me to introduce countless more buildings and locations while packing in loads of detail into almost every corner.
Credits
Many enterable buildings on this map are based on structures from Half-Life 2 or very old Gmod maps (with some excpetions) despite extensive modifications, all of which include all lighting redone from the ground up. Click on the link above for the full credits, but here is a brief list:
rp_downtown, gm_bigcity, rp_bangclaw, gm_boreas, gm_fork, dm_equilibre, ttt_abbotabad, ttt_clearview, gm_valley, ttt_rooftops, rp_downtown_evilmelon, gm_blackmesa_sigma, gm_atomic, ttt_forest, ttt_troubleisland, ttt_thething, dm_island17, dm_richland, cs_parkhouse, ttt_67thway, zm_roy_the_ship, ttt_enclave_b1, rp_locality, de_alps
Popular Discussions View All (4)
22
3
Jun 21 @ 4:56pm
AI Nodes
CosmicInterloper
21
Jul 8 @ 7:53pm
Lag / low frames complaints
Pinhead Larry
2
Jun 13 @ 10:00am
Floating rocks, trees and other props
Pinhead Larry
180 Comments
qubeman Jul 21 @ 11:32am 
greatest garry's mod map of the modern age
Can even Jul 18 @ 1:51pm 
my computer is getting 60 frames whenever it feels like it with this map:steamsad:
Doe Jul 8 @ 2:29pm 
I am shocked that you made a map this big with it somehow only being 127mb. HUGE props to you, awesome map, and great work
um cara realmente normal Jun 22 @ 4:23pm 
bro copied the half life beta map:ccskull::ccskull::ccskull:
KORM Jun 20 @ 8:24am 
хорошая карта, интересная. но фпс просто в ужасе вышел в окно.
Wealthytyty07 Jun 17 @ 8:09pm 
why do it say client 0 overflowed when i try to load into the map?
Parish The Red Wolf Jun 17 @ 5:47pm 
I have a little question. The jail on the lake has two planks that go to a straight drop into the lake. Is that how prisoners are executed there?
sheepfromdowntheroad Jun 15 @ 4:50pm 
i'm sorry you cant accept the truth.
Thatonehydra Jun 14 @ 5:28pm 
Can you please make a jurassic park map the current one is pure ASS
Squad17_Kang Jun 14 @ 4:36pm 
map too laggy