Total War: WARHAMMER III

Total War: WARHAMMER III

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MadRevenants Bretonnian Troops Expansion (new update 1/11/25)
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File Size
Posted
Updated
48.399 MB
Jun 1, 2024 @ 8:16pm
Jan 10 @ 9:36pm
5 Change Notes ( view )

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MadRevenants Bretonnian Troops Expansion (new update 1/11/25)

Description
Mod contains units for Bretonnia:
Dismounted Grail Knights
Greatsword Grail Knights
Dismounted Knights of the Realm
Greatsword Knights of the Realm
Dismounted Knights Errant
Knights Errant Greatswords
Pikemen-at-Arms
Bretonnian Heavy Pikemen
Bretonnian Heavy Halberdiers
Bretonnian Fire Trebuchet
Bretonnian Longbow Archers
Bretonnian Fire Longbow Archers
Bretonnian Noble Pikemen
Knights Errant Maces
Dark Templars
Dark Templars Cavalry

At some point as I get better with modding I will be doing a overhaul of some of the units as I feel they could be better but unfortunately I'm still learning as I mod...and breaking things in the process.

Would like to give special thanks to Ser_James, Orendiz, Sarvente, Snek, and Dansmeah as well as others on the modding discord for helping out with my many many MANY questions


feedback is welcome
60 Comments
MadRevenant  [author] Jun 3 @ 7:34am 
@TrenchCrusader yea ill get on that, an update is overdue and im pretty sure i know what the problem is with the helmets
TrenchCrusader Jun 2 @ 8:00pm 
Its the same with the knights of the realm for some reason, I think it is something to do with the helmet model
TrenchCrusader Jun 2 @ 7:53pm 
Hello, there is this weird glitch where the dismounted grail knights (all of their variants) have clear spots in their helmets. The front part of the helmet will be half missing with only the outline of the helmet showing
MadRevenant  [author] May 25 @ 3:29pm 
@everyone, apologies to the long time between updates and releasing of the Empire mod, irl stuff and computer issues for awhile created many set backs, i am still working on the empire mod and updates for bretonnia and cathay. Know that i still have lots planned and have not abandoned the mod i just have had some minor and major setbacks along the way.
MadRevenant  [author] May 25 @ 3:24pm 
@Rasko no, i do not use SFO myself and am not familiar with its changes to balancing to make a submod.
Rasko May 25 @ 9:40am 
SFO submod?
MadRevenant  [author] May 3 @ 2:22pm 
@Metta Worldpeace, no i do not have any submods for making the units double size, maybe in the future i will but as of right now i have no plans for it.
Metta Worldpeace May 2 @ 9:14pm 
is there a double unit size?
MadRevenant  [author] Apr 23 @ 8:34pm 
@DASSBEAR thanks!!!
DASSBEAR Apr 21 @ 9:04am 
Gave this mod a spotlight on youtube, I do like the mod but I do voice my opinion on changes I think that would improve the mod. https://youtu.be/2rWpqgkUFPs?si=THbo5xHjgySfp9Js