Total War: WARHAMMER III

Total War: WARHAMMER III

353 ratings
No Sacrifice to Mathlann for AI / Fewer Black Arks / Dark Elf end turn lag fix
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Tags: mod
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94.561 KB
May 30, 2024 @ 7:09pm
1 Change Note ( view )

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No Sacrifice to Mathlann for AI / Fewer Black Arks / Dark Elf end turn lag fix

Description
This is a single function mod that disables Sacrifice to Mathlann for the AI. In the testing I've done with five 100+ turn length campaigns, it no longer takes 30 seconds+ for each Dark Elf faction to take their turn.

This does not remove black arks entirely, you may still see them around, but you won't be seeing those clusters of dozens of them and having Druchii turns causing the game to almost crash.

I set out to remove black arks entirely but quickly I got tired, so I went with this compromise. But hey it made the game playable again for me, I hope it will for you too.
65 Comments
HK-9 Oct 5, 2024 @ 1:00am 
up plz
Lampros Jun 13, 2024 @ 2:30pm 
The patch doesn't obsolete the mod. You still need the mod - or else you will still run into serious turn lag during DE faction turns.
xTsukima Jun 13, 2024 @ 1:46pm 
o7
Korriban Jun 13, 2024 @ 1:08pm 
o7
Bulunpundunparanpan Jun 13, 2024 @ 11:43am 
o7
[XIII] Lucius Vinicius Jun 13, 2024 @ 3:15am 
That bug was just patched out, but good to have had the mod while it was there.
=[NK]= Col. Jack O'Neil Jun 11, 2024 @ 2:16am 
Thanks for the response :)
Royal Jun 10, 2024 @ 6:19am 
how long has this been a problem i didn't even notice until my latest Bel'akor campaign and going to Ulthuan with Morathi having 100s of black arks swarming them
handsome b wonderful  [author] Jun 9, 2024 @ 10:37pm 
Hi Jack, looks like an either/or situation, that linked mod if you'd prefer the AI have a few black arks, this mod if you don't want the AI able to spawn any.