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Trait - Treaty of Shanyuan
Pastures and Camps provide +2 Food and +1 Production. Gains a bonus in friendly relations with Civilizations that have signed a peace treaty.
Unique Unit - Ordu
Replaces Knight (right...?). Receives bonus when fighting in friendly territory and +50% Combat Strength against wounded units.
Unique Unit - Horse Archer of Liao
Replaces Crossbowman. Requires Chivalry instead of Machinery. Powerful than Crossbowman. Starts with Accuracy I and II promotions.
Hyeonjong - Goryeo (Protective, Diplomatic)
Civ Ability - Greatness Trained Through Trials
Gains Culture and Faith from each enemy unit killed. All cities start with additional defenses. Combat units start with additional experience from Walls and Barracks.
Unique Unit - Royal Guard
Replaces Longswordsman. Requires Chivalry instead of Metal Casting. Does not require Iron. Starts with a random special promotion between Eungyang-gun and Yongho-gun. Gets a +15% Combat strength when fighting in friendly territory.
Unique Unit - Cataphract of Goryeo
Replaces Knight. Has lower Movement and can't move after attacking. Instead, it ignores the Movement penalty in any terrain and has higher Combat Strength.