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번역 관련 문제 보고
I mean I get underwater theme. And ADAM is harvested from se slug symbiotes IIRC, but that is where the similarities end from what I see.
Bioshock esthetics is 1920s art-Deco retrofuturism. Moyos are pure sci-fi.
ADAM gives semi-magic powers but drives you insane. Deepblue makes for potent pharmaceuticals and withdrawal is extreme sedation.
Maybe Lighthouse is also rampant market economy, but that is not really obvious from the available lore (kind of the reason I asked the question initially was to figure out where to learn more about the Lighthouse)
And another quetion that is a little unrelated.
One of the mod screnshots features Moyo genes tab. But when I started the game - Moyos didn't get genetics tab and are treated as a baseliner of another HAR race. Did I do something wrong?
Like they seem to have a good chunk of established lore with multiple factions, consistemt art stype and pretty unique but well though out quirks..
So are there some book/comic/animations used as the source material? Or was it just a good case of collaborative creative process gone right?
1. install deepblue extracter
2. check your modlist to not mess with other factions
정찰대, 해병대, 근위대 헬멧의 경우는 정상적으로 머리카락이 표시됩니다.
다른 모드 헬멧인 바익 탈영병과 림세널 헬멧으로 실험해 봤는데 이쪽도 머리카락이 정상으로 보입니다. 딱 전용 헬멧만 머리카락이 사라지네요.
It's not a serious bug, but wearing a deep diving suit helmet will cause you to go bald.
For Recon, Marine, and Cataphract helmets, hair is displayed normally.
I've experimented with other mod helmets, the VF Deserter and Rimsenal helmets, and the hair looks normal on these as well.