Total War: WARHAMMER III

Total War: WARHAMMER III

171 ratings
True Unit Size x2 (RADIOUS) 6.1.X
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battle
Tags: mod
File Size
Posted
Updated
3.920 MB
May 20, 2024 @ 11:32am
Mar 30 @ 5:14am
23 Change Notes ( view )

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True Unit Size x2 (RADIOUS) 6.1.X

In 1 collection by Rodrigo Moreira
True Unit Size MOD LIST
13 items
Description

I would truly appreciate it if you could leave a like as a show of support for this mod.

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What does this mod do?

This mod is a submod for Radious. It not only doubles all units, except for Single Entity, some War Machines, Lords, and Heroes, but also contains some adjustments to try to maintain Radious' original balance as closely as possible on a scale of two times.

Changelog
- The number of all units has been multiplied by two, except for Single Entity, some War Machines, Heroes and Lords, which have doubled HP.
- In addition to HP, the barriers of all Lords and Heroes of Tzeench were doubled.
- All special army abilities for Nurgle, Slaanesh, Khorne and Tzeench require double the kills to be activated. (Waaagh, Dark Elfs, Ogres special abilities for armies also require twice as many kills to activate)
- Direct damage increased by 100% against single entities.
- Direct damage for single entities increased by 100%
- All healing regeneration sources nerfed by 50% (Prevent immortal lords)
- 50% buff to the mass of all cavalry, monsters and chariots. (Due to the increase in units, the cavalry performs less than it should, if not increasing the mass)
- Units with passive abilities, such as "Hellblade" require double the kills to be activated.

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I created this mod from scratch, editing countless lines and tables. It may contain bugs or inconsistencies in some units. Your feedback is valuable to keep this mod running smoothly.
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True Unit Size x1.5:
- https://steamcommunity.com/sharedfiles/filedetails/?id=3248186677

True Unit Size x2:
- https://steamcommunity.com/sharedfiles/filedetails/?id=3247567570

True Unit Size x3:
- https://steamcommunity.com/sharedfiles/filedetails/?id=3248676648

True Unit Size x4:
https://steamcommunity.com/sharedfiles/filedetails/?id=3263880947

True Unit Size x2(RADIOUS):
- https://steamcommunity.com/sharedfiles/filedetails/?id=3250960887

True Unit Size x3(RADIOUS):
- https://steamcommunity.com/sharedfiles/filedetails/?id=3254088138

True Unit Size SFO 1,5x:
- https://steamcommunity.com/sharedfiles/filedetails/?id=3270440417

True Unit Size SFO x2:
- https://steamcommunity.com/sharedfiles/filedetails/?id=3267840313

True Unit Size SFO x3:
- https://steamcommunity.com/sharedfiles/filedetails/?id=3272344400
114 Comments
DakotaDad214 May 16 @ 9:21pm 
Awesome mod, thank you for all your hard work!
Azurio Mar 30 @ 5:28am 
thanks you :steamhappy:
Rodrigo Moreira  [author] Mar 30 @ 5:20am 
Updated and ready for version 6.1.X
Rodrigo Moreira  [author] Mar 29 @ 5:13pm 
@Azurio
Yes, when Radious updates.
Azurio Mar 29 @ 10:48am 
Hello i just wanna know if this mod will be updated for current version? :)
Baresad Mar 23 @ 8:03pm 
your mod crashes my game at random times. it can either be at the campaign map or mid battle. None of the other submods does this. Both the 2x and the 3x does this. could it be the versions or its just a script error? @Rodrigo Moreira
Backwoods1456 Mar 22 @ 8:08am 
its not working with Radious for multiplayer only single atm
EliteGamer11388 Mar 16 @ 5:27pm 
Love these mods. I was trying to use the x3, but even my pretty good pc can't handle it without lag. I just wish CA could somehow make it so that if you have a x2, x3, etc... mod, it somehow covers all units and entities, including modded ones. So many unit and lord/hero mods out there that are useless if you have a unit size mod, since if no submod is made, (and the vast majority of them don't have one), then they're stuck at normal unit size or hp. That's why I can't use the Trajann Khorne mod. Not only does it add an absurd amount of units that suck to scroll through, but they aren't worth getting at normal unit size when every other unit is x2 or x3 or w/e.
Rodrigo Moreira  [author] Mar 10 @ 12:18pm 
@[83rd]1in1class
Is it not working in the current version of Radious?
[83rd]1in1class Mar 9 @ 10:17am 
@Rodrigo Moreira: Could we get an update to this with the current Radious? It's a top mod for sure! Keeps the battles lasting and get to enjoy the battlefield.