Arma 3
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Cops PD Part4: The Finale
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: Tanoa
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
831.753 KB
May 18 @ 4:29pm
May 18 @ 4:36pm
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Cops PD Part4: The Finale

Description
The informant turned out to be a gold mine. Not only are they willing to testify against the Syndicate, they also gave us some much needed insight into who's been supplying them with weapons. Apparantly, the weapons are coming from a shadow organization known as Wallaby. They've been smuggling weapons onto the dock via cargo containers. Here's where things get tricky, our informant has told us that the man behind the syndicate arms deals is known as "The White Wallaby". Apparently, he's got some kind of deal worked out with a rogue admiral of the US Navy which makes him difficult to touch. What's even worse, is that they keep the arms they sell on a naval ship. We can't even board the ship unless we have adequate evidence for an international warrant. That's where you come in, special agents James Gunner and Terrance Octane... you and your bullets. The Syndicate has weapons stashed in a cargo container somewhere on the dock. If we find that you'll be given the green light to board the naval ship and arrest this mysterious White Wallaby. Be warned, he won't go quietly. According to our informant there's a deal going down tonight and from what we've gathered, he keeps 4 well armed guards around him at all times. You'll need to kill them to make him surrender. After that, search the area for weapons that were part of the deal. We'll need all we can get to put this one away.
2 Comments
Luigisiv May 21 @ 11:55am 
doesn't work requires so many mods that are not listed!!!
rantony66 May 21 @ 11:17am 
mods......?