Sid Meier's Civilization V

Sid Meier's Civilization V

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Banjo And Kazooie - Spiral Mountain
   
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17.925 MB
May 17 @ 10:20am
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Banjo And Kazooie - Spiral Mountain

Description
"GUH-HUH!"

A mod that adds the video game duo Banjo and Kazooie as the leaders of Spiral Mountain in Civilization V. They now explore a brave new world where there may be no notes or jiggies to collect, but there is plenty of other stuff to do.

UNIQUE ABILITY
Jiggy Quests
Receive Gold for discovering Natural Wonders and expending Great People, and double Gold from Barbarian Camps and pillaging Cities. Traversing non-friendly City-State territory does not make them angry.

UNIQUE BUILDING
Mumbo's Skull
Replaces the Barracks. +15 XP for all Units. Grants additional Science and Faith as well as unique promotions when constructing Military units of certain unit types. The promotions are listed below.

Mumbo's Termite Spell: Awarded to Mounted units. Ignores Terrain Cost during Movement.
Mumbo's Pumpkin Spell: Awarded to pre-Gunpowder Melee units. Grants additional Defense from Ranged Attacks.
Mumbo's Van Spell: Awarded to Siege units. +1 additional Movement.
Mumbo's Detonator Spell: Awarded to Archers. Grants +20% Combat Strength against Fortified Units and Cities.
Mumbo's Walrus Spell: Awarded to Melee Naval Units and Submarines. Heal 20 Damage if the unit they attack is killed.
Mumbo's Bee Spell: Awarded to Bombers and Fighters. +2 additional Range.

UNIQUE UNIT
Jinjo
Ranged Combat Strength: 100
Range: 8
Production Cost: 150
Replaces the Guided Missile. Is available earlier at Ballistics instead of Advanced Ballistics and has an increased Ranged Strength of 100 (instead of 60).

Includes Mod Support For:
Future Worlds by bouncymischa
Civ IV Leader Traits in Civ V by The Wes
Civilization IV Diplomatic Features by Putmalk

Peace Theme - Spiral Mountain (Banjo-Kazooie)
War Theme - Vs. Klungo (Super Smash Bros. Ultimate)

If you like this mod, you may also enjoy the following two mods: Gruntilda's Lair led by Gruntilda and Banjo-Kazooie Advisors.

I highly recommend to have all Civ 5 DLC (including the Gods and Kings and Brave New World expansions) before playing this mod, as it may not work otherwise.
2 Comments
campbellmc14 Jun 5 @ 6:44am 
Looking through the dialogue files, most of it's good though I do have some suggestions.
Some of the dialogue's a bit too formal. This could be justified as Banjo trying to take his job seriously, though I'd have Kazooie mock him for this.

Similarly, if they embraced an ideology I'd probably go with them expressing sentiment that gives off the ideology's vibe as opposed to quoting party slogans too much. For example:
• With Order, I'd portray it as a sort of jaded cynicism towards the rich.
• With Autocracy, I'd probably go with embracing their more...anti-heroic qualities, to the point where they're just kind of dicks. So if they see you becoming autocrats they'll say "Ha, glad to see another leader who's willing to get their hands dirty".
• With Freedom, I'd be emphasizing that they're, well, good guys.
campbellmc14 Jun 5 @ 6:44am 
I've never subscribed to anything so quickly. As a suggestion however, I'd be tempted to suggest as a unique unit a Bird Handler, something like a musketman that can paradrop. Just an idea though, the Jinjo UU is pretty good.