Total War: WARHAMMER III

Total War: WARHAMMER III

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Fireing VFX Fix + Alternative Banner/Icon for Pirate Gunnery Mob from Mixu's Legendary Lords by Mixu
   
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graphical
Tags: mod
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166.338 KB
May 15, 2024 @ 1:17am
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Fireing VFX Fix + Alternative Banner/Icon for Pirate Gunnery Mob from Mixu's Legendary Lords by Mixu

Description
Had a minor personal issue with missing effects when fireing for the Pirate Gunnery Mob units (Handgun and Blunderbuss) for the Manann's Blades subfaction from Mixu's Legendary Lords by Mixu. This is a personal project intended to fix that.

In addition I changed the unit banner/icon for the Pirate Gunnery Mob (Blunderbuss) as it could be difficult to quickly tell them apart from the regular handgun units in the middle of a battle as they previously used the same banner/icon.


Uploaded it here just in case someone else would find it useful.


All screenshots taken while using Guns, Smoke & Spectacle and Reloading Animation, neither of which is required, but highly recommended.


Known "issues"
The Blunderbuss unit uses the same animations as regular handgunners, but have much shorter weapons, meaning the muzzle flash appears in front of the blunderbuss instead of at the muzzle. During normal gameplay, this is usually not really noticeable, unless you zoom in all the way and/or pause/slow motion the game.


Does this break anything?
It is a very minor change, so I highly doubt it does (I haven't had any issues while using this), but as I'm very new to modding, who knows.


COMPATABILITY:
Probably not compatible with any mod that changes the stats or animations of the Pirate Gunnery Mob Handguns and/or the Pirate Gunnery Mob Blunderbuss units.
May or may not work with anything that changes the unit icon for the Pirate Gunnery Mob Blunderbuss.
Everything else should work.


DISCLAIMER:

All credit goes to the creator, Mixu.

I take no credit for this and will delete this if requested by the original mod creator(s).