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I am wanting to port skins again to contribute to the cs2 community, I made 2 skins for csgo and I am not convinced about decompiling the model and using the .smd and directly to the sdk.
I want to do it from 0, do you have any guide or what programs do you use?
My way is no longer possible, the crobat no longer works for me.
EJ: I want to use a character from x game, I have its model and textures. Now I want to know what to do in Blender so that I have the skeleton of CS2. I must copy and paste, make each bone, one by one, with its name.
A little help? please :3