Total War: SHOGUN 2

Total War: SHOGUN 2

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Expanded Japan (Portugal 24-TPY) [More Clans Playable]
   
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Tags: mod, campaign
File Size
Posted
Updated
228.941 MB
May 9 @ 5:14am
May 21 @ 8:20am
14 Change Notes ( view )

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Expanded Japan (Portugal 24-TPY) [More Clans Playable]

In 1 collection by fuwuviヅ
Used Mod Lists
22 items
Description
Link to 12 Turns Per Year: 12 TPY
Link to Vanilla/Default Turns Per Year: Default TPY

You don't want portugal? say no more: Link

Additional Information
- More Clans Playable.
- 24 Turns Per Year.
- Functional Clan Traits.
- Naval Ships are sinkable.
- Galleon, Caravel, Merchant Caravel are not repairable in military port, drydock, undeveloped ports(e.g., coastal village, harbour) only repairable in trading port and all nanban ports.
- Look for update logs in the Change Notes tab.

Author's Note
I would like to share with all those interested in the Expanded Japan mod by uanime5 and Sara Temer (with permission granted by uanime5) that I have made some personal modifications and edits to include a Portugal faction. These changes were made primarily for my own satisfaction, but if you find them appealing, I sincerely hope you enjoy them.

Compatibility
- This mod should work seamlessly with other mods that do not modify the scripting.lua and startpos.esf files. Examples of such mods include Last Alliance: TW by Sara Temer or Morning Sun.
- If you are using BullGod's Daimyo Reskins or any Daimyo Reskins, please be aware that there might be a visual bug in the campaign selection screen. However, the models themselves should function properly in-game.
- Currently, the mod only supports the local_en.pack file or the English language. If you are interested in translating the mod into your preferred language, you are welcome to do so.
- Works together with Radious or Darthmod make sure THIS MOD is on the top of Radious or Darthmod in the mod manager.

FAQ
- If you are experiencing issues where archers sound like muskets, I recommend utilizing Fourstrider's Sound Fix to address this problem.
- In case your archers produce empire trumpet sounds when moved, you can try using fuwuvi's AIO Mods (with or without overhaul) as a potential solution.

Collections: Mods load list link
Recommended Mods load list (the one I am using) [You may use whatever you want]:
Ascending order.
...
~ Extended Camera Minimod
~ Unused Battle Advisor Voicelines
~ Coloured Morale & Fatigue Text
~ fuwuvi's Waifu Unit Cards. Link
~ Real Armies
~ 10th Anniversary: Remaster Campaign
~ 10th Anniversary: Weather
~ fuwuvi's Expanded Japan Portugal - Waifu Unit Cards. Link
~ Expanded Japan (Portugal 24-TPY) [More Clans Playable] THIS MOD
~ fuwuvi's AIO Mods. Link
~ Strongholds Of The Samurai Maps Part 1
~ Strongholds Of The Samurai Maps Part 2
~ Strongholds Of The Samurai Maps Part 3
~ Strongholds Of The Samurai Maps Part 4
~ Strongholds Of The Samurai Maps Part 5
~ Fourstrider's People
~ Fourstrider's Retainers
~ Fourstrider's Loading
~ Marco's Bit Better Blood
~ Fourstrider's Sound Fix
...

If you find any bug just add me or comment it I will try to fix it asap.
My discord: kirukuri

Credits
Expanded Japan: Expanded Japan by uanime5 and Sara Temer
Portugal mod: Portuguese Faction Mod Part 1, Portugal Mod Patch, Portugal Mod Redux, Portugal Unit Models

uanime5, Sara Temer, demoman_chaos, JunkiesGarage, Ashina, Sorin, Kōhaku and locobilbo.
15 Comments
fuwuviヅ  [author] May 23 @ 9:35pm 
@󠀡󠀡Guppi, Yes it does work just make sure THIS MOD is on the top of Darthmod inside the mod manager.
󠀡󠀡Guppi May 23 @ 9:15pm 
Query: Does Darthmod work with this? Is there a compatibility patch at all..? I cannot find any, but I would appreciate an answer. Thank you and God bless.
fuwuviヅ  [author] May 23 @ 3:49pm 
@Dead Pixel, dang, alright thanks and good luck to you too.
Dead Pixel May 23 @ 3:41pm 
Yeah I tried the AppData thing as well. Thanks anyway though. Good luck with your mod. :]
fuwuviヅ  [author] May 23 @ 3:38pm 
@Dead Pixel, thanks for letting me know, you can try the version without the Portugal maybe that'll fix it. I remember having the same problem as yours I had lot of headache trying to fix it, since the new mod manager update, mods sometimes stick around in your data folder even when you unsubscribe from them on the workshop or did a fresh install. I did lots of fixing like deleting %appdata%\The Creative Assembly\Shogun2 etc..
Dead Pixel May 23 @ 3:31pm 
Same version and build as yourself. I did a fresh install with no mods subscribed aside from your own.

Dlc: Blood, Hattori, Rise campaign, Dragon War.

Originally I was choosing Takeda until I noticed that the game was crash. While trouble shooting I just chose the clan that was automatically selected so I could load the game up quickly to see if I fixed anything. No dice.

I verified, and then just reinstalled. The game runs fine Vanilla, but as soon as I use your mod the game just crashes on map load.

If you can't think of anything off the top of your head its fine. I'll just play with another mod :] No need to take this complaint too seriously.
fuwuviヅ  [author] May 23 @ 3:28pm 
@Dead Pixel, nope there is no prerequisites needed. My friend have no dlc at all, but can run this mod no problems, can play portugal as well. What clan did you try to play? and What game version you have? I have the version: v1.1.0 Build 6262.2931569. This may help you fixing it might worth to try: at the (Problems with sound and mods not loading?) https://steamcommunity.com/sharedfiles/filedetails/?id=2980081898
Dead Pixel May 23 @ 3:01pm 
Is there any prerequisites before installing? DLC? Beta versions? For some reason my vanilla install (no other mods installed) can't run your mod. It CTDs as soon as I finish choosing a clan and get to the loading screen.
fuwuviヅ  [author] May 20 @ 11:18am 
@venzan, I will balance everything if all bugs have been fix, like no more extra forces for garrison.
venzan May 20 @ 11:04am 
Is there a reason the mod adds extra forces to garrisons?