Entropy : Zero 2

Entropy : Zero 2

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Arbeit + HEV Viewmodel hands pack [Hammer Asset]
   
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Assets: Weapon, Misc Asset
File Size
Posted
121.854 MB
May 5, 2024 @ 10:45pm
1 Change Note ( view )

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Arbeit + HEV Viewmodel hands pack [Hammer Asset]

In 2 collections by xdxdxd
My Hammer editor assets
15 items
HEV Assets
6 items
Description
SEE THIS TO LEARN MORE ABOUT CUSTOM PLAYER CHARACTERS IN MAPS!

Features:
A pack of viewmodel hands featuring various HEV models:
Mark 5 (Normal and Bloodied)
Mark 4 aka HL1 (Normal and Bloodied)
Arbeit/Aperture (Normal, Bloodied and Glowy)
I recreated their textures the most faithfully as possible to the worldmodel, with the HEV Zombie skins as reference.
The Glowy Arbeit hands feature selfillum (they glow in the dark)

Notes:
This also features support for the kick, crowbar, bugbait and gravity gun. As well the carryable Wilson mod.

Recommended with:
Arbeit Dudes
Arbeit MISC

You're completely free to use these in any project, mod or map.

Credits:
VALVe: Original mesh and Mark5 original texture
11 Comments
V2.ultrakill May 23, 2024 @ 5:10pm 
Can you make a addon that replaces the weapon anim with hl2 anim?
TristanCA2012 May 22, 2024 @ 7:37pm 
@xdxdxd oh ok
xdxdxd  [author] May 22, 2024 @ 7:36pm 
@TristanCA2012 They were already part of the base game, just went unused without an usable model
TristanCA2012 May 22, 2024 @ 7:34pm 
@xdxdxd but you've made other npcs like houndeye and metrozombie
xdxdxd  [author] May 22, 2024 @ 7:31pm 
@TristanCA2012 Not possible, the entity itself is not part of the base game, and i can't modify the game code
TristanCA2012 May 22, 2024 @ 7:29pm 
@xdxdxd can you make a black mesa alien grunt npc?
V2.ultrakill May 22, 2024 @ 5:56pm 
yea not there
gibus pyro May 16, 2024 @ 5:47am 
@a ball
It's already a command on the default EZ2, but I forgot the name, just search sv_player or something.
V2.ultrakill May 10, 2024 @ 7:44pm 
can you make a addon that lets you run woll holding something with the gravity gun?
xdxdxd  [author] May 7, 2024 @ 5:11am 
@sgalkin These things take a lot of time as far as I know, plus the assets are very recent.
And this still is a Combine oriented HL2 mod so it's common for mappers to prefer sticking to playing as Combine.