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- new Starting stage mod: (optional) Begin your adventure right on the DLC1 Underworld or DLC2 Doomsday map, to increase challenge.
- fixed bug in One hit objects mod was hidden in the Options
- changed Camera distance maximum value to farther
- modified OCPD minimap mod to decrease lag spikes
- new Bioweapon mod: (optional) Exterminate all minions in a tower area if the tower is over +1 ascension level. Costs 50 potatoes. Helps with ascending all towers to +3.
- changed interaction radius of Second playthrough mod to be smaller
- new Second playthrough mod: (optional) Skip waiting for radios and audio logs to play, they are marked as listened just by getting near them.
- new Don't track dishes mod: Disable tracking materials for dish recipes by default.
- new Dodge cliffs mod: (optional) Stop accidentally dodge rolling into the water off the cliffs because of the auto-targetting.
- added in-game event logging to some of the mods to help 10tons know why strange things happened in modded save files
- new Collapsible POIs mod: Hide link tower areas you are not interested in by clicking on the title on the Points of Interest screen of Collection tab.
- fixed a bug in Difficulty mod when starting New Game+ would not increase the difficult level by 1