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I just cant see why. Theres very little in the compatability mod. Still learning sorry...
regardless however when using this mod, i get this problem with jade wizards only not the other empire lore wizards.
Just tested with a different lvl 100 mod and this problem isnt present.
Ive also found a petition to CA for a return to the old system where it says the new max skill tier is 48 and that a workaround for this problem is using a mod that adds levels to the vanilla amount of 50 will allow the usage of skill tier equal to max level -2.
Cough, I wonder if you might be able to help me. Im having a small issue. This mod seems to conflict with "Empire Expanded Hero Skill Trees",
https://steamcommunity.com/workshop/filedetails/?id=3061060811
When I run either on their own they work fine. Together, JUST the jade wizard receives the wrong extra skill from the other mod. Specifically instead of getting a buff to jade spells, he receives a buff to light spells, and the skill locking graphics are "wrong" on the jade wizard.
Ive been looking at character skills in the pack files, and reading comments on skill adding mods.
I think youve got indent, which is the row, starting at 0 (the row used for mounts) down to 6.
This mod lists indent 0 Tier 60, 61 and 62 for the dumps on a jade wizard. I heard recently CA changed the max Tier to 40. I read that skill mods can overlap and possibly crash or not show skills. I thought this might mean I could move a skill in a pack file to alleviate an issue like im having with the jade wizard but this is the first time ive tried. The other mod uses indent 1 tier 34 and below.
So I moved this mods dumps for a jade wizard to indent 0, Tier 38, 39, and 40, in case its overwriting the next line now the tier is max 40 (??). Either way my initial attempt to move this mods skill dumps havent alleviated the issue with the other mod and jade wizards.
Any info or advice is welcomed. Im still trying to figure out how skills work so I could edit my chosen mods to better work together.
Thanks again