Arma 3

Arma 3

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JCA - M50 APR
   
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Data Type: Mod
Mod Type: Character
Velikost souboru
Přidáno
Aktualizováno
5.738 MB
28. dub. v 9.29
29. dub. v 5.31
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JCA - M50 APR

Popis
JointCom Armoury - M50 APR
The first face wear item of the JCA collection, the JCA - M50 APR.


DESCRIPTION:
The M50 APR, JointComs new primary APR is a lightweight piece of protective equipment. Used either alone or with a full suit of CBRN gear the M50 APR should get you past many hazardous environments.

Features:
New M50 APR in various colours.:
- Black
- Sand
- Olive


-Fully Implemented arsenal icons.


Credits:
Patreons - For their continued support.
Grave - Model, Config, Textures.


Known Issues:
None currently.


FAQ
Q: Can I reupload this mod in any way?
A: No.

Q: Does this mod replace anything?
A: No.

Q: Will this mod work with other replacement packs?
A: As it is fully new config and models, yes.

Q: Will you make a [Camo] variant?
A: JCA Gear come in a standard set of Black, Sand and Olive. However other variants may be added if new environments justify it.

Q: Will you make a patch for X?
A: Possibly.


Links
• Join the Discord: https://discord.gg/nFEvCkFnTh
• Support on Patreon: https://www.patreon.com/E22DEV
• E22: QOL Essentials: https://steamcommunity.com/sharedfiles/filedetails/?id=3032405142
Počet komentářů: 59
Grave  [autor] 18. kvě. v 2.10 
@CPT A. Skyried |171CB| no, this is made to match base game, overlays would be up to mission makers to have more freedom
CPT A. Skyried |171CB| 18. kvě. v 1.58 
Are there eventual plans to add any HUD elements? (obviously apart from the aesthetic, it helps guys playing in First Person easily identify that they're wearing the mask itself.)
Dr Fluffster 6. kvě. v 15.16 
i see
Grave  [autor] 6. kvě. v 15.13 
@Dr Fluffster not to bad, i was going to make my own one eventually, backpack that is
Dr Fluffster 6. kvě. v 14.48 
Here if you want to try it yourself :captainclown:

call{(backpackContainer this) setObjectTexture [1, "a3\supplies_f_enoch\bags\data\b_cur_01_co.paa"];
(backpackContainer this) setObjectTexture [2, "a3\supplies_f_enoch\bags\data\b_cur_01_co.paa"];
this linkItem "JCA_G_AirPurifyingRespirator_03_black_clear_F";(backpackContainer this)}
Dr Fluffster 6. kvě. v 14.30 
I'm assuming if I added the script the hose will be clipping through the filter on gas mask
Grave  [autor] 6. kvě. v 13.22 
@Dr Fluffster no due to how the backpacks are scripted
Dr Fluffster 6. kvě. v 10.39 
is it compatible with contact DLC CBRN equipment like backpacks
Drunkchey 5. kvě. v 13.11 
good mod, good size. thank you