RimWorld

RimWorld

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Perfect Immunity is super immune
   
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Mod, 1.4, 1.5
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39.328 KB
Apr 18, 2024 @ 11:58am
Apr 18, 2024 @ 5:46pm
2 Change Notes ( view )

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Perfect Immunity is super immune

Description
Gives the Perfect Immunity archite gene 2.5x immunity gain speed, up from no multiplier (1.0x).
In vanilla the Perfect Immunity gene works by simply making you immune to most diseases (and it still does here), but some diseases ignore this will still being handled by regular immunity genes which conflict with the archite one; and of course, new diseases from mods aren't always going to be on perfectimmunity's blacklist. With this change pawns should robustly recover from any disesase which do slip through the gaps (if they're the kind of disease that immunity works on at all).
5 Comments
stun  [author] Nov 4, 2024 @ 11:50am 
This is an xml patch, that looks like it patches the C# method for metalhorror infections.
This doesn't change the defname or anything like that so I can't imagine it conflicting, but you'd have to test it yourself to know.
Dr Jimothy Nov 4, 2024 @ 5:59am 
https://steamcommunity.com/sharedfiles/filedetails/?id=3358745222&searchtext=perfect+immunity
Does it work with this mod that adds immunity to metalhorrors?
Dr Jimothy Oct 26, 2024 @ 7:32am 
Thankyou for this!
stun  [author] Apr 18, 2024 @ 5:42pm 
Yes, thanks.
I'll fix the name/description lol
-=GoW=-Dennis Apr 18, 2024 @ 5:09pm 
You mean the Perfect Immunity gene, right? Super Immunity is a normal gene with 150% better immunity gain speed but no actual immunities to diseases.