tModLoader

tModLoader

26 ratings
Aim Assist / Auto Aim
   
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Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
31.596 KB
Apr 6, 2024 @ 3:54pm
Apr 15, 2024 @ 1:26am
17 Change Notes ( view )

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Aim Assist / Auto Aim

Description
Aim Assist adds a simple system to Terraria that aims at enemies near your cursor or character for you.

WORKS BEST WITH "DIRECTIONAL MELEE" AND "ALWAYS FACE CURSOR" MODS

Current features:
-Configurable maximum distance from cursor/character
-Enemy nearest to cursor/character is aimed at automatically
-Hotkey that toggles the aim assist
-Able to switch between character-based or cursor-based

This mod requires you to have your left mouse button bound to "Use Item" and your right mouse button bound to "Interact" to work AT ALL. These are the STANDARD BINDINGS. If you havent changed anything, it will work.



Planned features:
-blips over currently aimed at enemy
-optional line of sight check
-compatibility for Dashes from Calamity and FargowiltasSouls
-Gamepad compatibility? Attack keybind other than M1 compatibility?




CHANGELOG:
Version 1 - 5:
-Initial release
-Added toggle hotkey
-Grappling hook now works as normal
-Option to make distance check character-based instead of cursor-based (Vampire Survivors Autoaim)
-Added option to enable aim assist by default
-Enhanced functionality, entire game should now be playable with AA enabled (it now listens for left mouse button to be pressed before activating)

Version 6:
-Added option to disable enemy position prediction
-Updated some config text
-changed name to Aim Assist / Auto Aim
-updated description, mod works best with Directional Melee or Always Face Cursor mods

Version 7:
-right-click attacks are now supported (aim assist turns off if mouse cursor is over a sign or container)
-now only activates when the selected item is a weapon (done through checking if it has damage)
-right-click support improved, should now also work for modded tiles
-now actually only works on weapons lmao (now checks if item has pickaxe, axe, or hammer power)

Version 8:
-added support for AlchemistNPCLite discord buff potion

Version 9:
-added Hold Time to config (aim assist is kept activated for the amount of ticks specified in hold time. Useful for weapons that activate on release)
-hotfix for hold time because of course i forgot something
-there it is, the second hotfix for hold time. i should probably outsource this changelog to somewhere else
-third hotfix for hold time my god
-added support for yoyos
Originally posted by tModLoader:
Developed By damn, its me
29 Comments
FOCU$$  [author] Mar 24 @ 11:27am 
*theres
FOCU$$  [author] Mar 24 @ 11:27am 
im pretty sure thats a mod that implements that EXACT aimbot system into the pc version. i just made this version cause it let me afk farm better lol
Starfallbreakfast Mar 23 @ 5:29pm 
@cat there is already a aimbot BETTER than this in base game, but its only usable by console and mobile players
cat Feb 11 @ 7:43am 
woah no way silent aimbot in a 2d survival game!
FOCU$$  [author] Feb 1 @ 2:15am 
i think so? been quite a while since i worked on this. i think it can aim at any enemy thats currently loaded, so as long as an enemy is loaded, it should be targettable. and im pretty sure enemies dont get instantly unloaded when theyre offscreen. so yeah, i think so
Tirith Amar Jan 31 @ 11:41pm 
Can this mod target enemies offscreen?
?nm Nov 10, 2024 @ 8:18am 
If it can be used in conjunction with "Auto Clicker", that would be perfect!
help May 15, 2024 @ 3:29am 
It doesn't work on steamdeck
Gin Apr 18, 2024 @ 11:28pm 
Sorry I just read it on page 2 of the comments my bad. I'll check this one out.
Gin Apr 18, 2024 @ 11:27pm 
I'm curious what makes this mod different than the aimbot mod?