RimWorld

RimWorld

1,756 ratings
Vanilla Temperature Expanded
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Mod, 1.4, 1.5, 1.6
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1.134 MB
Mar 26, 2024 @ 12:25pm
Jul 20 @ 3:24am
19 Change Notes ( view )

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Vanilla Temperature Expanded

In 1 collection by Oskar Potocki
Vanilla Expanded
110 items
Description
[www.patreon.com]



Check Change notes.



Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings in a new feature called Efficiency, which affects how well your heating system runs. It's all about giving you more control over the temperature in your colony.

You'll find new research options that lead you to better ways of managing temperature, creating a more engaging gameplay experience. The mod includes various components like air ducts, AC units, and compressors that you can connect to manage your air conditioning system efficiently.

We've also added a new mechanic, AC Efficiency, to keep things interesting. It's a simple concept: the more devices you connect, the more your efficiency might drop, affecting power use. But you can balance things out with the right setup and planning.

There are lots of new structures to play with, such as industrial coolers, heaters, wall-mounted units, and ceiling fans, giving you plenty of options for controlling your environment's temperature.

"Vanilla Temperature Expanded" is designed to enhance your game by making temperature management more interactive and fun, without complicating things too much. If you're interested in adding more depth to your game's temperature system, give this mod a try!




The content of this mod can be seen below.























A: Can I add it mid-playthrough to an existing save?
A: Yes, definitely.

Q: Does this work with Combat Extended?
A: Yes.

Q: Why does this mod add wall-mounted appliances, but also appliances that replace the wall?
A: Because I think players will enjoy having both. I personally use the wall-replacing ones, but I know a lot of players like the wall-mounted ones. I’m giving you both options and you can use Cherry picker, if you want, to completely remove the ones you don’t want.

Q: What if I have other mods adding wall-mounted appliances?
A: There shouldn’t be any conflicting behavior with this mod.

Q: How does efficiency work?
A: Each device connected to the same AC network counts towards the max number of devices connected. Construct AC compressors to increase the maximum amount of devices supported by the network. If you have more devices than the maximum device count, your network efficiency will decrease, resulting in increased power drain of all AC devices. This can quickly deplete your batteries, so try to maintain 100% efficiency or more. Higher efficiency will actually decrease the power drain of the devices!

Q: I don’t see the power drain value changing!
A: That’s exactly the same as in the base game. The number of W/d doesn’t visually change, but it does increase and decrease with efficiency.

Q: We already have Centralized Climate Control mod. Why did you make this?
A: Centralized Climate Control is abandoned and on life support. I think I'm allowed to show my own spin on the climate control system, especially since we didn't use anything from CCC mod.

Q: Does it work with Dubs Bad Hygiene?
A: We did not do anything to make it not work with other mods. You should be able to use it with any mods you want. There are no known conflicts.



Report issues using the form link below:
[forms.gle]



Authors:

Oskar Potocki, a mod designer and artist responsible for art.
Xrushha responsible for xml.
Arquebus and Taranchuk, coders responsible for the code.
LoggerC4, for his submission of ProxyHeat.
Rimworld is owned by Tynan Sylvester.
(CC BY-NC-ND 4.0)[creativecommons.org]
Popular Discussions View All (18)
3
Jul 26 @ 5:24pm
BUG Wall mounted heater on opposite side of wall
VelxraTV
19
Jul 30 @ 12:00am
Mod Menu Bug/ plus a Question
wcpwnsuto
3
Jul 13 @ 1:03pm
Yellow Error on startup
ToooMuchSalsa
512 Comments
NinjaBeest Sep 17 @ 8:04pm 
"Hey what's up guys!! Does this work with combat extended?"
(he doesnt even have combat extended)
(he didnt read any description whatsoever)
(he has already hit subscribe regardless)
(he will not put the mod in his load order and will come back to complain it didnt work)

XDXDXD
just a joke for laughs love yall :)
Cairyth Sep 16 @ 8:57am 
would really love for this mod to be able to melt ice.
BeaThePANcake Sep 13 @ 7:19am 
@Hikurac just get a cherry picker mod, remove every thingDef from this mod and voila
Dr. Edward Sep 11 @ 12:14pm 
Hello everyone. May I ask a question? How can I adjust the ceiling fan’s temperature to something other than the default 17oC degrees? I feel like 17oC degrees is a bit overpowering.
varialzzz Sep 9 @ 7:46pm 
My saplingchild almost died because of cool autumn air, despite fireplaces being lit around it. Proxy heat from campfires, geysers etc. lacks the ability to heat tiles that have an object inside (even a sleeping spot). Not sure if intentional so I'm throwing it out here for people to be aware.
There's a patch called VTE Proxy Heat patch that fixes this.
Hikurac Sep 9 @ 3:32pm 
Same. Just want Proxy Heat without all of the extra stuff.
brady Sep 5 @ 12:29am 
I wish I could just have ProxyHeat. There is way more here than I want to add to my game.
DocHolliday Sep 2 @ 2:08pm 
nvm I fixed it lol.
Tsunatus Sep 2 @ 1:31pm 
Do the AC units also provide oxygen?
CarameruDero Sep 2 @ 2:08am 
why i can see the rids of tiles on builden walls?