RimWorld

RimWorld

1,846 ratings
Vanilla Temperature Expanded
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Mod, 1.4, 1.5, 1.6
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1.134 MB
Mar 26, 2024 @ 12:25pm
Jul 20 @ 3:24am
19 Change Notes ( view )

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Vanilla Temperature Expanded

In 1 collection by Oskar Potocki
Vanilla Expanded
111 items
Description
[www.patreon.com]



Check Change notes.



Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings in a new feature called Efficiency, which affects how well your heating system runs. It's all about giving you more control over the temperature in your colony.

You'll find new research options that lead you to better ways of managing temperature, creating a more engaging gameplay experience. The mod includes various components like air ducts, AC units, and compressors that you can connect to manage your air conditioning system efficiently.

We've also added a new mechanic, AC Efficiency, to keep things interesting. It's a simple concept: the more devices you connect, the more your efficiency might drop, affecting power use. But you can balance things out with the right setup and planning.

There are lots of new structures to play with, such as industrial coolers, heaters, wall-mounted units, and ceiling fans, giving you plenty of options for controlling your environment's temperature.

"Vanilla Temperature Expanded" is designed to enhance your game by making temperature management more interactive and fun, without complicating things too much. If you're interested in adding more depth to your game's temperature system, give this mod a try!




The content of this mod can be seen below.























A: Can I add it mid-playthrough to an existing save?
A: Yes, definitely.

Q: Does this work with Combat Extended?
A: Yes.

Q: Why does this mod add wall-mounted appliances, but also appliances that replace the wall?
A: Because I think players will enjoy having both. I personally use the wall-replacing ones, but I know a lot of players like the wall-mounted ones. I’m giving you both options and you can use Cherry picker, if you want, to completely remove the ones you don’t want.

Q: What if I have other mods adding wall-mounted appliances?
A: There shouldn’t be any conflicting behavior with this mod.

Q: How does efficiency work?
A: Each device connected to the same AC network counts towards the max number of devices connected. Construct AC compressors to increase the maximum amount of devices supported by the network. If you have more devices than the maximum device count, your network efficiency will decrease, resulting in increased power drain of all AC devices. This can quickly deplete your batteries, so try to maintain 100% efficiency or more. Higher efficiency will actually decrease the power drain of the devices!

Q: I don’t see the power drain value changing!
A: That’s exactly the same as in the base game. The number of W/d doesn’t visually change, but it does increase and decrease with efficiency.

Q: We already have Centralized Climate Control mod. Why did you make this?
A: Centralized Climate Control is abandoned and on life support. I think I'm allowed to show my own spin on the climate control system, especially since we didn't use anything from CCC mod.

Q: Does it work with Dubs Bad Hygiene?
A: We did not do anything to make it not work with other mods. You should be able to use it with any mods you want. There are no known conflicts.



Report issues using the form link below:
[forms.gle]



Authors:

Oskar Potocki, a mod designer and artist responsible for art.
Xrushha responsible for xml.
Arquebus and Taranchuk, coders responsible for the code.
LoggerC4, for his submission of ProxyHeat.
Rimworld is owned by Tynan Sylvester.
(CC BY-NC-ND 4.0)[creativecommons.org]
Popular Discussions View All (18)
21
Nov 26 @ 11:55pm
Mod Menu Bug/ plus a Question
wcpwnsuto
3
Jul 26 @ 5:24pm
BUG Wall mounted heater on opposite side of wall
VelxraTV
3
Jul 13 @ 1:03pm
Yellow Error on startup
ToooMuchSalsa
534 Comments
sashaeconomic Dec 9 @ 8:26am 
some settind to stop animation of celling fan? think it will slow game a lot
uint8_t P0tAt0 Dec 9 @ 8:13am 
@Tal'Raziid its been like that for a while, I know its a pain but the fastest fix is to download it from their git. For some reason only the steam version is affected
Tal'Raziid Dec 9 @ 12:09am 
Anyone had an issue with this' mod's setting page not letting you exit it? Was trying to turn proxy heat off and now i cannot exit the settings page at all no matter what
WHATCHAMACALLIT Nov 26 @ 3:23am 
Subterranean air ducts kinda weird. It costs the same amount of steel as regular air ducts, and doesn't work like you'd expect it would (like a hidden conduit). Like it's just the regular air duct without textures, it even has hp so it can get damaged.
Midnight Nov 22 @ 5:04pm 
finally central heating without having to make bathrooms for people wasting precious space for more fabrication benches
Wintermist Nov 16 @ 6:22am 
Update: I found the culprit. It was the mod compatibility mod for Replace stuff that caused the problem. I removed it, and now all is normal again.
Wintermist Nov 15 @ 9:42pm 
Is the problem where wall mounted vents removing the whole wall an issue with this mod or another one? There are the wall mounted vents from replace stuff continued too, so it could be with that too. Anyone got some insight?
The Dutchman Nov 15 @ 1:37pm 
All these people wanting to proxy heat despite being bad for performance. Oof
red Nov 10 @ 10:12am 
Yeah, I'm not going to stop using dub's bad hygiene, but I do want everything from this mod except the central AC. I wish one or both of the modes had switches to disable central air (I know dub's has a lite version, but I think it does more than that).
estrogenesys Nov 6 @ 10:38am 
would be dope if you could build an oxygen recycler to attach to the network and provide oxygen through the ac units ala oxygen pumps