Darkest Dungeon®

Darkest Dungeon®

Not enough ratings
combined quirks组合怪癖
   
Award
Favorite
Favorited
Unfavorite
General: Gameplay Tweaks
Tags: Quirks
File Size
Posted
Updated
2.577 MB
Feb 27, 2024 @ 9:53am
Mar 1, 2024 @ 1:38am
4 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
combined quirks组合怪癖

Description
inspiration from the quirk luminous.

language:
Schinese,English.

i mean that the vanilla quirk "luminous(+2 spd,+5 dodge)" looks like a composite quirk that is combined by other two vanilla quirks "quick reflexes(+2 spd)" and "evasive(+5 dodge)" ,which inspired me and that i decided to make a mod to help players who suffer from slight obsession like me to get more integral and combined quirks like that.

i tested the mod for several days and got some combined quirks successfully.like the new quirk "master(+2% crit,+5 acc)" combined by vanilla quirks "deadly(+2% crit)" and "natural swing(+5 acc)",the new quirk "hard guy(+10% max hp,+10% port)" combined by vanilla quirks "tough(+10% max hp)" and "hard skinned(+10% port)".

there are almost 40+ new combined quirks in this mod,and everyone of them is combined by the other two related vanilla quirks and no original numerical values are modified.

all the positive quirks and all the negative quirks are separated combined,so the new combined positive quirks are better than the vanilla,the new combined negative quirks are worse than the vaniila.this operation is for the balance.

i am not a professional modder,what i can guarantee is that i used this mod in a vanilla new game and finished it for 95 weeks time-in-game smoothly,all new combined quirks worked very well and no bug showed.so that means you may fix bug by yourself if it exists.

haha~


遵循的逻辑是“反应快速+灵活=光芒四射”、
我自己整理了所有的原版怪癖,从中选择有关联的进行两两组合,再给结果一个合理的名字,从而得出新的怪癖。
比如“致命+挥舞自然=大师”,“坚韧+硬皮=硬汉”。
正面,负面分开组合。所以新怪癖正面的都强力于原版,负面的都恶劣于原版,从而保证了平衡。
mod是我自己摸索的,自己开原版新档,95周通关,一路平稳,新怪癖都刷出来了,没啥bug。
既满足了强迫症,又是对游戏的完善,个人评价良好。
我不是专业人士,所以如果有bug请自行调试,当然能帮助完善就更好啦。
12 Comments
已经锁定的怪癖遇到组合之后能合成吗?
艾许 Apr 11 @ 5:59am 
佬,有计划和怪癖战利品这个mod做联动吗,比如原版怪癖吃了对应的掉落物就能变成你做的怪癖
汉尼插  [author] Feb 28 @ 7:02pm 
在赌场和妓院能缓解更多压力
海上丘陵HS Feb 22 @ 5:34am 
刷出来个叫杰克的,效果是赢得船票又被贵妇看中,什么作用?
幾度新涼 Jan 9 @ 5:56am 
所以应该不会跟修改原版怪癖的其它mod冲突?
汉尼插  [author] Jan 8 @ 8:09pm 
This mod simply adds quirks without making any changes to the values and acquisition of the original quirks.
The acquisition method of the new quirk is exactly the same as that of the original quirk, and it is not directly modified or added.
汉尼插  [author] Jan 8 @ 8:09pm 
本mod为单纯添加怪癖,没有对原版怪癖的数值和获取做更改。
新怪癖的获取方式与原版怪癖的获取方式完全相同,并非直接修改和添加。
幾度新涼 Jan 8 @ 10:26am 
请问下是否防止了相应原版怪癖出现?原版有些挺鸡肋的
Santi May 20, 2024 @ 10:43pm 
How does this mod work?
Like, it's going to be 1+1 = new quirks like auto?
It's like, after finishing the quest, will the mod work?
南瓜月 Apr 13, 2024 @ 4:20am 
好好好,原版总共200个不到的怪癖,但是工坊别的有名的怪癖mod都200多个,稀释了池子碰不到好怪癖,这个mod精华了40个组合怪癖就很棒