Dota 2
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7.35b (Core) Core Hood
By planet of the apes
While certainly a top tier support right now. I do think Hoodwink core is also viable in the current meta due to how well Hood uses the current meta items and just other factors about the hero that make it sucessful with farm.

Upsides:
- Huge damage output, we're talking potentially similar damage numbers to a Zeus.
- Very fast farmer, can shred creep waves/jungle camps with the mobility to get around the map quickly.
- Suprisingly survivable for a glass canon hero thanks to her E.
- Amazing range and mobility, can shred teams from reletive safety.
- Valuable team utility (gleipnir, low CD AOE stun, break, mage slayer)
- Potent laner, can survive/win in tough lanes.

Downsides:
- Pure backline hero, can't bruise/frontline for the team.
- Bad auto attack, most of your damage will come from your Q, not your right click.
- Poor tower pressure, can't threaten objectives as well as other carries.
- Better in teamfights than 1v1s, Hoods damage comes from prolongued fights and grouped heroes, does worse against single targets if acorn can't bounce around.
- Has a hard time chunking down particular heroes like Megameepo, FV, Slardar, Nightstalker, heroes that can gapclose and take her on solo.

Gameplan: Do as well as you can in lane and then flashfarm your core items. Hoodwink can take over a game if she comes online with a glepnir, mage slayer or deso very quickly and become an unstoppable kill threat. If behind, use your acorn and mobility to shove waves from relative safety and play for items like BKB and Daedelus. Make sure to take advantage of your powerspikes to secure value for your team.
   
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