NIMBY Rails

NIMBY Rails

Not enough ratings
Guangzhou D1/D2 (Max Speed 180)
   
Award
Favorite
Favorited
Unfavorite
TRAINS: Trains
File Size
Posted
Updated
2.337 KB
Feb 19, 2024 @ 10:50pm
Mar 26, 2024 @ 4:28am
4 Change Notes ( view )

Subscribe to download
Guangzhou D1/D2 (Max Speed 180)

Description
Discover the pinnacle of metro trains with the type D1/D2 trains, exclusively on Guangzhou's Line 18/22, crafted by CRRC Zhuzhou Electric Ltd. These trains, boast an unmatched power output thanks to their 24 x 300kWh traction motors. Their power-to-weight ratio even surpasses many high-speed trains, setting a new benchmark in metro train performance.

Embark on an unparalleled metro journey where speed, innovation, and intelligence converge. The D1/D2 trains redefine urban transit with their capability to hit a designed speed of 180km/h and a maximum operational speed of 160km/h. This early development version of our workshop file might lack photos and precise statistics, and it features a basic layout that is bound to evolve. Our commitment is to enhance realism and simulation fidelity in future updates.

We invite you to share your experience using this exceptional set of workshop stock. Your feedback on anything is highly valued, but we're especially eager to hear your thoughts on balancing and accuracy. Join us in shaping the future of metro simulation, where speed meets sophistication in an extraordinary riding environment.

Four type of train were used to form this EMU: Mc/McSW, M, and Tp:
Mc = Motor and Control
McSW = Motor and Control, Business Class Seats
M = Motor
Tp = Trailer with Power

Version Updates:

Version 0.0.3: A Leap Towards Enhanced Realism and Balance

We're excited to announce the release of Version 0.0.3, marking a significant update with a host of improvements designed to enhance your gameplay experience. This update focuses on increasing realism, fine-tuning economic balance, and expanding the diversity of our trainset options. Here's what's new:

1. Realism Enhancements: We've made corrections to the car lengths and accurately logged the door counts per car, ensuring a more authentic simulation.
2. Economic Adjustments: To better balance the gameplay, we've increased the price of motor cars while decreasing the price of trailer cars with power units. Additionally, we've introduced a higher cost per day and a new cost per kilometer to reflect the operational costs of these exceptional trainsets.
3. New Train Type - Mc Trains: To replicate the 4 motor control stocks equipped with business seats, we've added the Mc train type. These come with a reduced seating capacity (46 to 32) to accommodate the luxury of business seating, while the standing capacity remains unchanged.
4. Flexible Train Compositions: Recognizing the diversity of player needs, we've introduced a fictional shortened composition option, allowing for 3-5 car trainsets. This adaptation caters to routes requiring high-speed operations but are limited by platform length or demand for greater frequency.
Looking Ahead:

Our roadmap includes exciting plans to integrate photos of the trains into the models, further enhancing realism. As we navigate the development landscape within NIMBY Rails, we anticipate a learning curve. We're new to this journey, and progress may be gradual compared to more experienced developers. However, we want to extend our heartfelt gratitude to the NIMBY Rails Chinese community for their invaluable guidance and support throughout this process.

Your feedback is crucial to us as we continue to refine and expand our offerings. Dive into Version 0.0.3 and discover the improvements for yourself. Thank you for being a part of our growing community. Happy railroading!





2 Comments
tangent90  [author] Mar 12, 2024 @ 1:53am 
@Vladimirov, Hi, thank you for commenting on our product. We are currently working on the textures, so this is an early demonstration where we are primarily testing data and parameters. Our goal is to achieve a balance between realism and game balance. Since this is my first project for this game, the development process may take longer than what you might typically expect from more well-established developer. However, rest assured that we are genuinely investing our efforts into delivering a high-quality product and not just trying to deceive our subscribers. We appreciate your understanding and support.
Vladimirov Mar 11, 2024 @ 3:09am 
Textures wont load for me