Total War: WARHAMMER III

Total War: WARHAMMER III

46 ratings
蜥人单位怪步化(to saurus_a monster)
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overhaul
Tags: mod
File Size
Posted
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131.165 KB
Feb 15, 2024 @ 3:59am
Oct 25, 2024 @ 11:09pm
5 Change Notes ( view )

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蜥人单位怪步化(to saurus_a monster)

Description
这个mod对蜥蜴人派系做出了调整,使蜥人们更像背景故事中描述的2.5米高的精锐生物兵器;它们现在拥有更少的模组,更强的单体战斗力,更大的体型,并可以击飞敌人的步兵单位——也就是转化为了怪兽步兵单位,并为他们添加了林地适应能力
这些改动对包括库伽,哥罗克和古血战士/冷蜥骑手等等在内的所有“蜥人”单位都奏效
感谢战役达人小铭提供的战役顾问和数据支持
(已对我的查卡斯mod生效)

This mod adjusts the Lizardmen faction to make them resemble the elite biological weapons standing at 2.5 meters tall match the described in the background story. They now have fewer modules, stronger individual combat capabilities, larger size, and can knock down enemy infantry units - essentially transforming into monster infantry units - and adding woodland adaptation ability to them. These changes affect all "Saurus" units, including Kroq-Gar, Saurus Warriors/Cold One Riders, and others. Special thanks to the campaign master Xiao Ming for providing campaign consulting and data support.
19 Comments
yhh59978 Mar 7 @ 6:25am 
太对了,原版简直废物,就该这么改
Boshty Feb 1 @ 3:49pm 
awh fuck yeah. now my lizardboys can actually be lizardmen!!!
碎片 Jan 28 @ 10:01pm 
好像是因为两边多做了减少生命(或者减少模组导致生命减少)的修改所致。还是挺想同时用2个mod的,不知道有没有办法兼顾TNT
碎片 Jan 28 @ 9:58pm 
与更改兵牌的mod有部分冲突,神殿守卫变得只有两千多血了《蜥蜴人兵种强化+建筑调整》“ https://steamcommunity.com/sharedfiles/filedetails/?id=2859552458”
八宝山酒店一级葱师  [author] Jan 14 @ 9:58pm 
@Aiozaki 可以兼容啊,我这边没有这个bug
Aiozaki Jan 14 @ 7:39am 
@八宝山酒店一级葱师 啊好像不是这个mod需要更新,是这个mod不能和那个蜥人美化mod兼容是嘛,我一起开游戏就崩溃了
八宝山酒店一级葱师  [author] Jan 13 @ 8:49am 
@Aiozaki 不需要更新吧,有什么bug吗
Aiozaki Jan 13 @ 7:39am 
大佬啥时候能更新啊
Aiozaki Dec 21, 2024 @ 10:37pm 
求更新please
Sweeg Dec 18, 2024 @ 2:59pm 
crashes on launch :(