Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Strudeler's Civilizations: Punic-Iberia
   
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655.269 MB
Feb 1 @ 7:46pm
Feb 3 @ 8:42am
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Strudeler's Civilizations: Punic-Iberia

In 5 collections by Strudeler of the Tart Society
Strudeler's Civilization VI Deluxe and Compatible Items
160 items
Strudeler's Civilization VI Deluxe and Compatible Items Lite
92 items
Strudeler's Expansions: Historical Civilizations
59 items
Strudeler's Expansions: Plus Ultra
22 items
Strudeler's Expansions: Pax Romana Aeternum
29 items
Description
Play as the conqueror of Spain's vast wealth of silver, Hamilcar Barca; in Sid Meier's Civilization VI.

The Carthaginians became the most prominent of the exiled Phoenicians of the west. This does not mean that cultural and economic activity was wholly centralised in Carthage itself as many trading cities fostered such growth as well. Punic expansion into Iberia only became prominent with the arrival of the Barcids, the line of militant aristocrats that produced the city's most notorious generals. After the adirim's (oligarchy's) failures in the First Punic War and subsequent Mercenary Wars, the Carthaginians invested heavily in Iberia through military invention. The Roman Republic demanded enormous reparations, and Carthage's saviour, Hamilcar Barca, was the only general fit to tame the silver-rich lands of Europe. With his death at the hands of the native populace, the stage would be set for Hamilcar's son, Hannibal, to spark the Second Punic War.

STRUDELER'S CIVILIZATIONS: PUNIC-IBERIA
Part of: Plus Ultra Expansion

FEATURES
  • Requires: RISE AND FALL and GATHERING STORM

    LEADER: HAMILCAR BARCA (PUNIC-IBERIA AND PHOENICIA)
  • Trait - Mercenary War: Levied units gain +1 Movement as well as double Flanking or Support bonuses. Buildings in the Encampment, Harbour, and Commercial Hub each grant a stacking 5% Gold discount to purchase military units in their city. Buildings in the Government Plaza lower unit maintenance by 1 Gold and grant an Envoy when completed.
  • Agenda - Enmity of Rome: Aggressive. Likes civilizations with many cities and less Gold. Indifferent with civilizations with many cities and more Gold.

    CIVILIZATION: PUNIC-IBERIA
  • Trait - Hordes of Silver: Earn a Shofet when the game enters a new era. Mines over Bonus, Luxury, or Strategic Resources gain +1 Production and Gold. Starts with 2 Silver resources.
  • Alt Names - Punic-Spain, New Carthage.
  • Spawn Bias - Silver (Tier 1), Horses (Tier 4).

    CIVILIZATION GREAT PERSON: SHOFET
  • A special type of Great Person only available to Punic-Iberia. Adjacent units gain +4 Combat Strength, doubled if the unit is levied from a city-state. +2 Movement when embarked and there is no cost to embark or disembark. Retiring grants a permanent ability for a specific unit class.

    CIVILIZATION DISTRICT: PUNIC COLONIA
  • A district unique to Punic-Iberia for colonization and trade that replaces the Neighbourhood. Replaces the Neighbourhood. Available at Celestial Navigation. Always costs 100 Production. Always grants +3 Housing. Industrial Zones, Commercial Hubs, and Harbours gain major adjacency from Punic Colonia. Foreign Trade Routes that pass through the city grant it +1 Production and Gold. +1 Trade Route capacity if the city has both a Market and Lighthouse. Must be built on a coast or lake tile. Cannot be built on a Reef. A city can only have one Punic Colonia.

    *Dido's Move Capital project was remade to make it unique to her and no other Phoenician leader; it was always made cheaper to produce to empower her playstyle.

*Model was made possible through the Fallen Eagle mod for Crusader Kings III.

COMPATIBILITY
  • Works with Strudeler's Civilization VI Deluxe.
  • Works with Tomatekh's Historical Religions.

    TSL MAPS
  • Firaxis: Standard TSL Earth (Punic-Iberia Plot 3144, Phoenicia Plot 3229), Huge TSL Earth (Punic-Iberia Plot 5650, Phoenicia Plot 5781), TSL Europe (Punic-Iberia Plot 358, Phoenicia Plot 359), and TSL Mediterranean (Punic-Iberia Plot 2321, Phoenicia Plot 2417).
  • Yet (not) Another Maps Pack (Giant Earth X=10 Y=54, Greatest Earth Map X=39 Y=35, Large Europe X=21 Y=24, Play Europe Again X=21 Y=32).

    CHANGE LOG
  • Version 1.0.0

    NOTICE
  • Mod requires certain DLC.
  • Mod is compatible with Magnificence Catherine and Rough Rider Teddy Personas.
  • Mod is compatible with the New Frontier Pass and Leader Pass.
  • Mod may or may not be compatible with certain mods.
  • Mod compatibility is subject to change if this or other mods are changed.
  • Mod is not affiliated with Firaxis, 2K Games, or Take-Two Interactive Software, inc.
  • Mod is free of charge, distributed for free, and is to be used at a user's own risk.
  • Mod is not to be redistributed.
  • New Units do not currently have new models - recycling base game models (waiting on my effects guy).
  • Mod is available in: English.

    SOCIAL
  • Discord (Pending)
  • Twitter (Ran by a homeless man)
  • Mod Nexus[www.nexusmods.com] (Mod Manual Download)
  • Steam (Mod Subscription)
  • Buy me a Coffee[www.buymeacoffee.com] (Need to stay awake)
  • YouTube (Videos)
  • Odysee[odysee.com] (Videos)
  • Rumble[rumble.com] (Videos)
  • BitChute[www.bitchute.com] (Videos)

    MORE HISTORICAL CIVILIZATIONS
  • Strudeler's Historic Civilizations

    JOIN OUR GROUPS
  • Tart Society - Modder's Chapter

    Tags: Civilization, Punic-Iberia, Phoenicia, Carthage, Punic-Maghreb, Europe, Western Europe, Africa, North Africa, Maghreb, Levant, Near East, Middle East, Leader, Hannibal Barca, Barcids, Unit, Great Person, Shofet, Shophet, Suffet, Shuffet, Ancient, Classical, District, Punic Colonia, Religion, Semitic Pantheon, Canaanite Pantheon, War, Trade, Domination Victory, Strudeler, Tart Society
  • Popular Discussions View All (2)
    0
    Feb 1 @ 9:27pm
    Issues
    Strudeler of the Tart Society
    0
    Feb 1 @ 9:27pm
    Suggestions
    Strudeler of the Tart Society
    4 Comments
    Strudeler of the Tart Society  [author] Mar 27 @ 5:42am 
    Sounds like the triggers that are identical with Dido broke, @Starverse. Don't worry about, it sounds like your game won't crash. I'll clean it up when I get to the Carthage update.
    starverse Mar 27 @ 3:42am 
    Shouldnt the preferred religion be Caanaanism instead of Judaism or did my mods break it?
    Pronouns: Invader/Zim Feb 18 @ 11:44am 
    rip bro, great mod tho. for the carthage update could u give them a TSL start location. someones gotta be an existential threat to rome or else they will free conquer at times.
    Strudeler of the Tart Society  [author] Feb 1 @ 10:48pm 
    Production for this and the forthcoming Carthage update was, is, and will be a continuous disaster.