RimWorld

RimWorld

44 ratings
Steampunk: Power Conduit (Continued)
   
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
694.523 KB
Jan 26, 2024 @ 10:53am
Jul 22 @ 7:25am
3 Change Notes ( view )

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Steampunk: Power Conduit (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
564 items
Description
Original mod by Ouroboros226
https://steamcommunity.com/sharedfiles/filedetails/?id=2752996769
If the original author requests it, I will remove this update.

Big thanks to Mlie for the assembly update.

1.5 seems to be broken currently, I will try to work back on it at some point, but backward compatibility is low priority as it is working in 1.6. Thank you for your understanding.

--

Original mod notes (1.3):

Adds a steampunk style power conduit.
13 Comments
Zaljerem  [author] Nov 16 @ 9:57pm 
Thanks for letting me know, I see it is working in 1.6, so unfortunately it probably won't be the highest priority for me, but I'll try to work back on it.
Late Jul 30 @ 9:56am 
These are so fricken cool
Solarius Scorch Jul 22 @ 4:05am 
@ mynameactually Seconded!
mynameactually May 4 @ 11:38pm 
Should be added to the steampunk style from Alpha Memes(iirc) as part of the style.
Rudi Gauss Nov 2, 2024 @ 12:53am 
does this still have the tick-bug where it spams the log?
Duncanois Feb 1, 2024 @ 4:08pm 
@Heavy & Ze Medic Same. Also getting close to a Frostpunk style playthrough. Btw, if you want a mod to set the temps of biomes lower than default, try "Cold Desert Nights". There's an option to set the temperature offset for biomes (e.g.. -50C lower than vanilla).
GrotesqueRepulsiveLocustRoach666 Feb 1, 2024 @ 1:16pm 
whats that roof from
Heavy & Ze Medic Feb 1, 2024 @ 9:18am 
I have been waiting for an update of this mod. Thank you so much. I am one step closer to my Frostpunk project's completion.
Farbott Jan 29, 2024 @ 1:53am 
the city must survive