Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Black Rock Shooter Civilization
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39.492 MB
Jan 23, 2024 @ 10:52am
Feb 2, 2024 @ 10:27am
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Black Rock Shooter Civilization

In 1 collection by Sanakan
Safeguard's Skynet mod collection
8 items
Description
Black Rock Shooter


Mod Notice
  • If you like this mod, please rate up and favorite!
  • If you have any feedback at all, please comment down below, be it criticism, errors, or suggestions. This includes any translators who may want to improve on the machine translated content. Thanks for playing!
      Leader Trait: Burning Eye
    • The Black Rock Shooter's Burning Eye ability is activated on the turn she engages in war, which provides +15 Combat Strength and lasts 2 Turns. For every enemy unit killed, the Burning Eye ability is incremented by +1 Turn.
      Civilization Trait: Two Worlds
    • A passive ability that gives military units in enemy territories a combat bonus equal to the number of military units in the Black Rock Shooter's territory.
    • Gain +20% Science, Production, and Gold to each city with an Otherworldly Nexus District, and +20% Culture, Food, Faith to each city without.
      New and Unique District
    • A new and unique Black Rock district which comes as a prerequisite to the Black Rock Infantry unit and the otherworldly bonus (Science, Production, and Gold) Yields for the Two Worlds Civilization Trait. Provides various adjacency bonuses. Otherworldly Barbarians spawn from the Otherworld when the Black Rock Shooter engages in war and upon district construction completion. Barbarian units spawn randomly by unit class from a table of the strongest units previously trained by the player.
      Unique Unit
    • A unique Black Rock unit which replaces the Mechanized Infantry unit, and has a unique Black Rock promotion tree. There are 6 unique promotions which depend on enemy or home territory adjacency. Has slightly less Combat Strength compared to its Mechanized Infantry unit, but has a far-reaching Ranged attack which is more powerful. Requires the Otherworldly Nexus district to train.
      Unique Agenda: Eternal Blue Flame
    • Based off the Skynet's Paranoid Superintelligence unique agenda, Black Rock Shooter's Eternal Blue Flame agenda is a conglomeration of the following traits: Player Friend Denounced, Ignore Warmongering, High Standing Army, With Shield or On It, Nuke Hate, Not Warmongering, Is Warmongering, Remember War, and Remember Friends.
      General Strategy
    • You may choose not to construct the Otherworldly Nexus if you pursue higher Food, Faith or Culture yields, however you may benefit from higher Science, Production, and Gold yields if you choose to construct it, at the cost of barbarians spawning when you construct it, and when you engage in any war.
    • You may choose to invest tall, particularly with military units with the passive Civilization trait supplying units in enemy territory with a combat bonus equal to your military units at home. Perhaps you may choose to have majority of your army at home, with a select few units attacking.
    • The Leader activated ability provides a combat bonus to all military units for a very short period of time, but you may extend it as you kill enemy units. Positioning is key before you declare war.
    Language Support
  • Supports Traditional and Simplified Chinese, Japanese, Russian, Korean, Spanish, and Brazilian Portuguese
    Credits
  • darker for simplified Chinese translations
    Disclaimer
  • All rights belong to their respective owners. If I use your intellectual property unlawfully, please tell me and I will remove the mod immediately. All Black Rock Shooter art used in the mod is drawn by illustrator Ryohei Fuke.
    Search Tags: black rock shooter, anime, simplified chinese, traditional chinese, japanese, russian, korean, spanish, brazilian portuguese, translations, translated, strong, science, culture, war, domination, conquest, balanced, not imba, not overpowered, not skynet!, mato kuroi, vanilla compatible, gathering storm, rise and fall, dlc[/list]
Popular Discussions View All (2)
24
Mar 27, 2024 @ 2:06pm
Suggestions, Criticism, Feedback, and Translations
Sanakan
0
Jan 23, 2024 @ 1:56pm
Mod Errors
Sanakan
44 Comments
Abutilon Dec 5, 2024 @ 5:23am 
Looking forward to the update:steamhappy:
Sanakan  [author] Sep 30, 2024 @ 10:09am 
@Gooie 😭😭😭
Monster Mom Sep 29, 2024 @ 5:38pm 
SANS UNDERTALE?!?
Sanakan  [author] Sep 7, 2024 @ 9:41am 
@jkassavetis Harder ask than you think. Making anime themed units is beyond the scope of this mod or my current efforts but it would be really cool. I'm not that skilled unfortunately. 😭 and what do you mean by clashes? I've not known the UU in this mod to clash and if that's the case for you would you be so kind as to share your logs?
jkassavetis Sep 7, 2024 @ 9:19am 
These anime mods need to make anime themed units, or else it clashes.
I would think they would mix well with the Civ 5 terrain theme, much more than Civ6's.
huangzx2005 Jun 18, 2024 @ 4:01am 
Do you know Punishing: Gray Raven?In its linkage version with BRS, it Push-off a new kind of enemy which is based on Chess. I think it is a good idea of the UU of the civilization of BRS.:steamhappy:
Sanakan  [author] Jun 17, 2024 @ 6:47am 
@huangzx2005 感谢参与!:wakana:
huangzx2005 Jun 17, 2024 @ 6:46am 
喜欢黑岩!黑岩射手天下第一!!!
Sanakan  [author] Jun 8, 2024 @ 7:29am 
@leanbox2k15 THANK YOU FOR PLAYING🙏:wakana:
leanbox2k15 Jun 7, 2024 @ 9:58pm 
I LOVE MY WAIFU THANK YOU