RimWorld

RimWorld

191 ratings
Steve's Doors
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Mod, 1.4, 1.5
File Size
Posted
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46.875 MB
Jan 16, 2024 @ 1:45pm
May 18, 2024 @ 11:31am
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Steve's Doors

Description
Discord: steveo.o
steam: Scurvyez

This mod adds some (9 currently) new doors to the game. Neon, semi-transparent, and glowing, mostly. One step closer to the full cyberpunk city vibe. This mod was made to pair with my other infrastructure mod, Steve's Walls. I heavily disliked how the vanilla game simply mirrors a single graphic for the reverse side of a door so I decided to make this mod with some new code to allow for asymmetrical and unique doors with new animations. I hope you like it. If you're not a fan of sci-fi themed art on the rim then this probably isn't for you. (I'm also working on creating a security system for the doors to easily set who can and cannot use each door.)

No known incompatibilities. :)

[ko-fi.com]

[github.com]


Popular Discussions View All (1)
1
Sep 24, 2024 @ 2:32pm
Bug Reports
Scurvyez
40 Comments
ferny Mar 14 @ 1:57pm 
Made another hefty patch if anyone's interested, beautiful doors man
https://steamcommunity.com/sharedfiles/filedetails/?id=3294950875
ferny Mar 12 @ 5:28am 
I was gonna patch it myself but you'd probably wanna rename TEST DOOR to double portal glass door or something
Poptard Nov 26, 2024 @ 8:54am 
This is a great mod, but it doesn't seem to be able to help me unload my ship's cargo? Is this intended?
cerhio Sep 29, 2024 @ 4:27pm 
These doors are so cool that I want to use them but they're so fucking OP. Can we make these doors cost a lot so they're just used for special occasions?
Deimos kai Aischylos Aug 25, 2024 @ 7:26pm 
All I truly know is I pray to every dark god there is in the hopes of a Perspective 2 patch, but I imagine that is far too hard--especial for the awesome laser doors. I miss you, laser doors...
arkai65 Aug 10, 2024 @ 3:18pm 
@Ninjaxas @Scurvyez building on that suggestion there could be variants that are stronger or weaker with different recipes.
Scurvyez  [author] Jun 19, 2024 @ 6:22pm 
@Ninjaxas Solid input. I will look into it.
Ninjaxas Jun 17, 2024 @ 8:52am 
Really aesthetic mod. Love it. However, would suggest adding a balance fix. The current material per door HP ratio is ridiculously low compared to vanilla auto door. Building them in the front-lines feels like cheating.

I suggest either requiring 40 plasteel to make it, which would also make sense given how glittertech it looks, or, if you wish to keep it accessible in the early game, reduce its HP and require more steel to make.

The ultimate solution would be to make it partially stuffable.
Scurvyez  [author] Jun 15, 2024 @ 12:17pm 
@Bast Thank you!! :D
Scurvyez  [author] Jun 15, 2024 @ 12:17pm 
@HydroFrog64 Sounds like a super weird one-off issue. I nor anybody else has had this happen to them. Have you checked your log?