Left 4 Dead 2

Left 4 Dead 2

2,419 ratings
Extended Melee Skin Pack
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Game Content: Weapons, Scripts, Models, Textures
Weapons: Melee
File Size
Posted
Updated
82.825 MB
Jan 3 @ 9:22pm
Apr 11 @ 3:33pm
8 Change Notes ( view )

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Extended Melee Skin Pack

Description
Crashing your game with rng and extension mods since 2020.

Adds from 1 to 3 new skin variants to all melee weapons to spawn randomly each playthrough.
Some skins are made by the community, some others are made by me.

With new overhauled code by Manacat!
Inspired by RF's RNG TLS Skin VScript mod.

No Camera Shake version by Gary

Features:
- Each melee you find has a chance to use a random skin. You will see random skins even in the same level.
- From 2 to 4 skins for each melee weapon, 26 new, 42 in total.
- The skin of the weapon you picked up will be saved to the next chapters.
- Default and TLS skins remain untouched, so those are still reskin compatible.
- Some UVmap and worldmodel fixes.

Notes:
- Not compatible with remodels or re-animations since the skins are added via skingroups.
- Skin pack will be activated in your local server or community server where the skin pack is used only.
- Manacat's script add-ons have the effect of activating the RNG of the skin packs. Joined player's skin packs will be activated on servers that use Manacat's scripts, even if the host doesn't use this skin pack.

Recommended:
- Extended Items Skin Pack

Known issues:
Incomplete compatibility with some Survivor AI scripts, like Left 4 Bots 1. This is because the scripts were developed to exchange items such as molotovs, pipe bombs, and first aid kits without considering whether the supplies have skin.
When holding a defibrillator in the third person model, the skin is not applied to the model attached to the back. This is a fundamentally unfixable problem unless we can use sourcemod's setTransmit.

Credits (detailed credits and links inside the addon):
- Manacat: Wonderful vscript code.
- Rise: Viewmodel animation fixes. Ideas and patience :P

- Skins: LethalCanine, Kaleidø, Uraxz, T-M-S-A, Rin, K1CHWA, LeHaVo_Brother, LaCostraMotra, player, FerCatana, ΜσѕтŴαηтєɗ, SirWololo.
- Model Fixes: winter, Qude, 酱油四号位, Rayne, Stachekip, hotpockette, Cuba.


332 Comments
Kuura-Meow ♥ 19 hours ago 
@MANACAT i see thanks for clarifying
@The MAN so louis can say he feels like he's gordon freeman!
The MAN 20 hours ago 
Why one of the crowbar reskins looks like the one in Half-Life 2?!
Btw great mod :D
MANACAT  [author] May 11 @ 10:45pm 
@Kuura-Meow ♥
They just see an normal axe.
Kuura-Meow ♥ May 11 @ 6:07pm 
sorry if am dumb, just trying to understand the description. so if i host a local server with this mod on, people who don't already have a skin on, for example, the axe will have one of this mod's skins show up on it, even if they don't have this mod installed?

is a great mod btw love it :melogold:
Nicaphus May 10 @ 5:14pm 
Good.
SirWololo  [author] May 10 @ 4:00pm 
@T626
Maybe the Tank, but with some extra skins. Not sure.
And the jockey, maybe just the texture.
T626 May 10 @ 9:59am 
@SirWololo Also, I wanted to ask you, are you ever going to add the brand new “Jockey Remastered” and “Tank Remastered” mods to your Tank your Tank and Jockey Variety Pack mods? I just wanted to know.
T626 May 8 @ 9:45am 
@SirWololo thank you so much for letting me know mate!
T626 May 8 @ 9:25am 
@SirWololo Okay. In that case I'll subscribe to the reshaded mods first and then to these mods so that they work despite conflicting.
SirWololo  [author] May 8 @ 7:33am 
@T626
You can use both mods together, the reshaded one should still apply to the default skins.
However I can't make the new skins vmts compatible, you'll have to make a separate version with the reshaded vmts.