Left 4 Dead 2

Left 4 Dead 2

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Extended Melee Skin Pack
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Game Content: Weapons, Scripts, Models, Textures
Weapons: Melee
File Size
Posted
Updated
90.977 MB
Jan 3, 2024 @ 9:22pm
Jan 8 @ 11:31am
22 Change Notes ( view )

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Extended Melee Skin Pack

In 1 collection by SirWololo
Extended Skin Pack Collection
6 items
Description
Crashing your game with rng and extension mods since 2020.

Adds from 1 to 3 new skin variants to all melee weapons to spawn randomly each playthrough.
Some skins are made by the community, some others are made by me.

With new overhauled code by Manacat!
Inspired by RF's RNG TLS Skin VScript mod.

No Camera Shake version by Gary

Features:
- New function: If you want to pick up a weapon that you already have but it has a different skin, keep the interact/pick up button pressed to swap to the weapon with the different skin.

- Each melee you find has a chance to use a random skin. You will see random skins even in the same level.
- From 2 to 4 skins for each melee weapon, 31 new, 47 in total.
- The skin of the weapon you picked up will be saved to the next chapters.
- A rare skin.
- Default and TLS skins remain untouched, so those are still reskin compatible.
- Some UVmap and worldmodel fixes.

Notes:
- Not compatible with remodels or re-animations since the skins are added via skingroups.
- Skin pack will be activated in your local server or community server where the skin pack is used only.
- Manacat's script add-ons have the effect of activating the RNG of the skin packs. Joined player's skin packs will be activated on servers that use Manacat's scripts, even if the host doesn't use this skin pack.

Recommended:
- Extended Firearms Skin Pack
- Extended Items Skin Pack

Known issues:
Incomplete compatibility with some Survivor AI scripts, like Left 4 Bots 1. This is because the scripts were developed to exchange items such as molotovs, pipe bombs, and first aid kits without considering whether the supplies have skin.
When holding a defibrillator in the third person model, the skin is not applied to the model attached to the back. This is a fundamentally unfixable problem unless we can use sourcemod's setTransmit.

Credits (detailed credits and links in the pinned discussion and inside the addon):
- Manacat: Wonderful vscript code.
- Rise: Viewmodel animation fixes. Ideas and patience :P

- Skins: LethalCanine, Kaleidø, Uraxz, T-M-S-A, Rin, K1CHWA, LeHaVo_Brother, LaCostraMotra, player, FerCatana, ΜσѕтŴαηтєɗ, Raiden, SirWololo.
- Model Fixes: winter, Qude, 酱油四号位, Rayne, Stachekip, hotpockette, Cuba, Zero, dudebro.


Popular Discussions View All (1)
0
Aug 2, 2024 @ 7:50pm
PINNED: Skin List, Fixes and Credits
SirWololo
467 Comments
SirWololo  [author] Apr 25 @ 2:34pm 
@Ashi
The extra animations are added by script, you can ignore the conflict. Both mods should work together.
Ashi Apr 25 @ 8:14am 
is it possible to make this mod https://steamcommunity.com/sharedfiles/filedetails/?id=122539504 compatible with skins?
SirWololo  [author] Apr 25 @ 6:19am 
@Ashi
Unless xdReanimsBase changed something, it should work fine.
Mcshanky Apr 25 @ 12:10am 
Is it because of an update? I remember it use to work before
Ashi Apr 23 @ 7:00am 
Does not work when xdReanimsBase (L4D2) Anim Mods base is enabled
Mcshanky Apr 13 @ 7:16pm 
Is someone able to help with why the skins wont work
SirWololo  [author] Apr 11 @ 3:00pm 
@ManZ
Animated chainsaw is already implemented in this mod.
Also, all new chainsaw skins are compatible with the Bloody Chainsaw Framework.
You'll still have to subscribe to that last mod to have the vanilla skin bloody.
R0TTEN_C0RPSE Apr 2 @ 4:19pm 
I love this mod so much but could you please make a version where knifes use this animation? https://steamcommunity.com/sharedfiles/filedetails/?id=2507662282&searchtext=knife+animation
гулубь Mar 21 @ 3:19am 
Can you make it so that each weapon pack is separate?