RimWorld

RimWorld

30 ratings
中华老先人面部动态补丁
   
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Mod, 1.4, 1.5
File Size
Posted
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30.890 MB
Dec 28, 2023 @ 10:30pm
Jun 2 @ 9:13pm
43 Change Notes ( view )

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中华老先人面部动态补丁

Description
HAR race facial animation patch, limited to the original texture making traditional facial animation is very troublesome, so a facial animation patch made in another way is used. All facial components are numbered, such as a1, b1, c1, etc. Only the eyebrows can be freely matched, while the other heads (animated closed eye state), eyeballs (animated open eye state), mouth (animated open mouth state), and eyelids (animated not) all require the same number to be compatible.
If the texture is not correct, let's first take a look at the texture converted by RimPy. It won't update with my updates.

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Attention! Don't mix it with other races in the character editor! It's best to change facial components in the built-in interface of facial animation!


9 Comments
柠檬 May 9 @ 6:56am 
求求了什么时候更新1.5啊 佬
伪善猫尾  [author] Jan 6 @ 9:00am 
还有种可能是你直接在原版人类脸上改的头,原版人类的xml我没动
伪善猫尾  [author] Jan 6 @ 8:59am 
眨眼沒有眼睛应该是HeadType是原版,兩種眼睛重疊应该是LidType是原版,臉型不斷替換应该是HeadType和EyeType编号不一致造成的,你是用人物编辑器改的吗?那个是全种族的部件都会显示,可能会用混。眼球晃動的部分我在xml代码上做过校准,不应该会乱晃
伪善猫尾  [author] Jan 6 @ 8:45am 
编号对应吗?我测试下来是没问题的
steven801117 Jan 6 @ 5:14am 
蠻喜歡的,謝謝你,有時人物眨眼會沒有眼睛,可能是原FA系列有眼球晃動的部分,先人會變成臉型不斷替換(拉長或邊框改變,大概是缺少所以隨機讀取),有時也會有兩種眼睛重疊(先人與FA原版),整體上已經挺完善的,很厲害了哦
MercuryRiver Jan 4 @ 11:51pm 
Thank you
伪善猫尾  [author] Jan 4 @ 4:06pm 
I updated the screenshot, you can check it out.
This menu is from [NL] Facial Animation-WIP, in the bottom right corner of the game.
MercuryRiver Jan 4 @ 2:52pm 
The menu you have in the screenshot, what is that from?
这是谷歌翻译的。您在屏幕截图中的菜单,这是从哪里来的?
伪善猫尾  [author] Dec 30, 2023 @ 11:44am 
今天把闭眼状态的贴图全部校准了,如果用RimPy转换过贴图的话需要重新转一遍,不然还是旧贴图