Total War: WARHAMMER III

Total War: WARHAMMER III

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Mordheim: City of the Damned
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Tags: mod
File Size
Posted
Updated
44.090 MB
Dec 27, 2023 @ 1:02pm
Apr 30 @ 12:46pm
13 Change Notes ( view )

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Mordheim: City of the Damned

In 1 collection by <<FSF>>Ranger
Custom Siege Maps for Campaign
13 items
Description
This Mod gives the City of Mordheim a unique Siege Battle for all Campaign Maps

For all of my Maps in one Mod follow this Link:
https://steamcommunity.com/sharedfiles/filedetails/?id=3174823302

The fallen City of Mordheim is a Place of despair for the righteous and dark possibilities for the corrupted

Hi. Using the Map Replacement Framework Mod, I was able to add a custom Siege Battle to the City of Mordheim. Well I tried my best. The Ai actually (mostly) works and this is a achievement for itself.

There are custom Capture points which I hope are not to strong. The Map can be played in Multiplayer too.

In Immortal Empires and Immortal Empires Expanded you need to build the Garrison Building to make the Custom Siege appear. You can also use the Minor Settlement Battle Returner Mod.

In the Old World Campaign by ChaosRobie it should appear from the Start.


I also tried making Mordheim its own 8-slot region Capital, but I noticed that this overrides many other important mods.


Known bugs:

The Map can always crash when the Ai dont likes something. Not that often.

There are no Siege Towers when multiple Armys are attacking at the same Time.

Some Units walk through Gates and decide to turn around - sometimes forever.

A lot of Armys can crash the Game.

The Ai has problems to capture the Market Square.

Some Reserves seem to only attack when a Gate or Wall is breached already.


Feel free to report some weird bugs. Iam sure there are alot of.


Have fun


Huge thanks to Frodo45127. Without him and several other Guides this would not have been possible. I asked him a lot. Also thanks to Google [Maps] and WakaWaka3000 from the Warhammer Map Maker Discord. I asked them a lot of basic Terry Questions over a year ago.
26 Comments
GAMESTER180 Apr 18 @ 5:34pm 
What a throw back to the game
SlowRule Feb 19 @ 10:40am 
Hi bro, can we get one without that?
<<FSF>>Ranger  [author] Feb 19 @ 8:20am 
@SlowRule: Hi. Not at all. I thought it would look funny. It does.
SlowRule Feb 18 @ 2:16pm 
is this big green skull in hole at center of the map is part of the lore?
Rime Dec 9, 2024 @ 10:54pm 
Nice.
Bodongs May 11, 2024 @ 11:17am 
This is beautiful! I think the buffs may need some tuning; a single unit of malevolent dryads just solo'd 3 swordsmen and a greatsword lol.
marjeps3000 Mar 21, 2024 @ 10:38am 
i thought this was for the steam game mordheim, but guess what? this sounds like a pretty good map!
<<FSF>>Ranger  [author] Mar 20, 2024 @ 1:11am 
@TdizzleGod: Yes.
TdizzleGod Mar 19, 2024 @ 3:05pm 
is this mod savegaem compatible
Fear Feb 4, 2024 @ 5:52pm 
didn't play the map yet but seein the central place on the last picture say to me that's seems better than CA game design
we need big spaces