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This will do what this mod does and restore the "snap-rotation" in the direction of the camera.
Depending on how much they fixed the "aimbot" AI, this mod might retire if there's nothing left for it to do...
Alternatively I might do an update and disable the other functionalities but leave the tiny UI that can adjust those tracking speeds, we'll see... However they broke some of my other mods despite them being made fully compatible with updates... (UI replacement doesn't like UI mods...) so we'll see how much time I'll have.
Anyway just thought I'd give you a heads-up of what's coming and show you the picture where you will be able to change that (gameplay settings) - Again, the picture is from the public beta client, that setting is not yet ingame on the live version.
Again, it is not an issue, it's fully intentional :) Prior to chapter 3 both players and NPCs had instant snap-rotation in the direction they wanted to attack... so you could attack in a direction, look behind you with the mouse and instantly attack in that direction, it is literally one of the features of the mod to restore this functionality, because now your character will attack the way its facing and not the way your camera is pointing.
Hopefully that explains it.